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Jedion's Star Frontiersman Timeline
Place holder texts
Terl Obar's time line of the First Sathar War
You can get a PDF version of this in the downloads section at:
http://www.starfrontiers.us/node/7789
A History of the First Sathar War
The canon sources (AD,KH and Zeb's)
only provide a brief overview of the events of the First Sathar war.
In fact, the AD rules barely mention it at all. From the KH Campaign
book, page 50 we have the following from the section entitled “The
Sathar and the UPF”:
The
inhabitants of the Frontier first became aware of the Sathar when a
surprise attack hit the planets of Truane's Star. Pale and New Pale
were ravaged, and the few survivors fled to Prenglar via Dixon's
Star. Thus began the First Sathar War.
At
that time there was no Spacefleet of any sort. A number of starships
had been equipped with weapons to battle pirates and members of the
other three races, and this motley assortment of vessels was mustered
for the defense of the Frontier. Command of the fleet was given to a
Human, Vincent Morgaine, who was given the honorary title of admiral.
Morgaine
chose to place his ships at Cassidine, following the sacking of the
Truane system. A small outpost at Dixon's Star was to warn him if the
Sathar attempted to move toward Prenglar; but the Admiral's gamble
paid off. The Sathar emerged from the Void in the Cassidine system,
heading directly toward the huge population center of Triad.
Admiral
Morgaine and his rag-tag fleet were waiting, however, hidden among
the rocks of Cassidine's dense asteroid belt. Their surprise attack
on the rear of the Sathar fleet destroyed nearly a third of the over-
confident enemy's ships. Apparently bewildered by the onslaught, the
Sathar and their ships accelerated away from Cassidine and
disappeared into the Void.
Now
Morgaine made his second shrewd estimation of the unknown foe, and
moved his fleet to Prenglar. While he was en route, word arrived
from Dixon's Star that the Sathar were attacking there. The
transmission was interrupted, and it was later learned that the
outpost planet of Laco (Dixon's Star) had been ravaged as viciously
as the Pale worlds.
Once
again, however, as the Sathar emerged at a major population center
(Gran Quivera at Prenglar, this time), the Admiral and his "fleet"
were waiting. A savage battle developed around a large and, at that
time, uninhabited ringed planet. During the course of the battle,
nearly all of the Frontier's ships were destroyed. Admiral Morgaine's
cruiser was lost with all hands.
The
Sathar fleet was similarly devastated, however. The few remaining
enemy ships scattered in all directions. Many of the survivors were
never accounted for, but the Sathar war fleet had been utterly
destroyed.
The timeline in Zebulon's Guide to
Frontier space has just a few entries on the affair:
3-2PF
- The First Sathar War is fought.
3PF
- The Sathar first appear. They attack the Truane's Star system.
3PF
- Pale and New Pale fall. The Great Exodus to Dixon's Star System
takes place.
2PF
- The four races muster a spaceship fleet. The second Common Muster
is called and put under the command of Admiral Morgaine, who
immediately moves the fleet to the Cassidine system.
2PF
- The Battle of Triad. Morgaine's fleet performs a surprise attack on
the invading Sathar fleet intent on ravaging Traid. The Sathar lose a
third of their fleet.
2PF
- Dixon's Star system is attacked by Sathar fleet. Completely
unprotected it is soon ravaged. Meanwhile Morgaine moves his fleet to
the Prenglar system.
2PF
- The Sathar attack Gran Quivera in the Prenglar system. The Battle
of the Two Fleets is fought. The Sathar fleet is routed and
destroyed. Morgaine's fleet is seriously depleted and Morgaine dies
in battle. With this mutual devastation the First Sathar War comes to
an end.
Based on this basic information, some
assumptions on Sathar operations, and using KH style travel times
from system to system, I've worked up the following more detailed
timeline of events for the First Sathar War.
Day
|
Event
|
0
|
Sathar
armada arrives in Truane's Star System and is undetected as it
begins to decelerate toward Pale
|
1
|
Sathar detect
radio transmissions from New Pale. Part of the armada is split
off to deal with that planet. Deceleration profiles are adjusted
allow a simultaneous attack on both planets.
|
2
|
Sathar
armada detected by sensors in the Truane's Star System. All
attempt to communicate with the unknown craft fail
Sub-space messages are sent to nearby worlds announcing
the unknown ships but there is little information to convey.
After the successes of the meetings between the races of the core
four, it is expected that friendly relations will be established
with the new race as well, whoever they are, once communication
has been established.
|
3
|
A
small craft with a volunteer crew attempts to make a close pass
by the Sathar ships to get images and attempt to communicate.
The ship is destroyed as soon as it comes within range.
After
the small craft is destroyed, the Sathar engage powerful White
Noise Broadcasters that disrupt communications around the two
planets. These also seem to jam subspace communications as all
attempts at sending sub-space messages fail.
Panic
starts to spread among the inhabitants of the system and many
ships are loaded and attempt to flee the system. Many are caught
and destroyed by the Sathar fleet but some escape.
|
4
|
The
Sathar armada arrives at Pale and New Pale, obliterating the
planets' defenses while sustaining little damage itself.
More
ships attempt to flee the system. Almost all ships leaving at
this point are caught and destroyed.
|
5
|
Ground
assaults of Pale and New Pale commence. Sathar unleash hordes of
soldiers and bio-constructs that quickly overwhelm the minimal
defenses.
|
7
|
Initial refugee ships jump into the Dixon's Star System.
|
12
|
Refugee ships from Truane's Star begin to arrive at Laco in
Dixon's Star. The first bring fears and tales of imagined horrors
along with the reports of the invading ships. Later ships
arriving over the next few hours and days bring more details and
actual reports of the space and ground battle.
|
13
|
Sub-space messages are sent to all planets of the Frontier
detailing the news from Pale and New Pale. Some take up to a day
to arrive due to the distances between the star systems.
|
14
|
Discussions begin on the need for a Second Common Muster.
Communication delays and the lack of a centralized government
make this a fairly slow process as messages are passed back and
forth between the systems. The Pan Galactic Corporation provides
resources and helps to facilitate the discussions where it can.
|
15
|
Initial ground fighting on Pale and New Pale is mostly done.
Just small pockets of resistance remain. A final few hidden ships
make a run for it but few escape.
|
16
|
Sathar begin the process of rounding up the civilian population
of Pale and New Pale and examining the technology capture.
Survivors realize that very little of the planets' infrastructure
was damaged in the fighting leaving the invading worms a fully
operational system for study and exploitation.
|
17
|
Resistance groups on Pale continue to fight against the Sathar
and do so until liberated.
|
18
|
With support and influence from the Pan Galactic Corporation,
the decision is made and the call goes out from Prenglar for the
Second Common Muster
|
19
|
Second Common Muster call is received in White Light. The
Clarion Royal Marine space forces, led by Vincent Morgaine,
respond immediately and leave within twelve hours of the call
coming in.
Over the next few days each system debates whether or not
to participate and what ships to send. In the end every system
sends at least a few ships to join the muster.
|
20
|
Yazirian worlds agree to join as soon as they hear that the CRM
has already departed.
|
21
|
Fromeltar, Drammune, Timeon, and Madderly's Star agree to join
the Muster
|
22
|
The vrusk worlds decide that it is in their commercial interest
to help stop the Sathar on-slaught and commit to join the muster.
|
23
|
Theseus is the last hold out, being the most removed from the
fighting. But in the end, under pressure from the other systems
and the Pan Galactic Corporation, the Minotaur government agrees
to send ships.
|
29
|
Ships from Cassidine arrive at Prenglar
|
30
|
Ships from Gruna Garu and Athor arrive at Prenglar
|
31
|
Ships from Timeon arrive at Prenglar
|
37
|
Clarion Royal Marines arrive in Prenglar
|
39
|
Ships from Araks arrive at Prenglar
|
40
|
Ships from Drammune and Madderly's Star arrive at Prenglar
|
41
|
With most of the ships of the muster present, discussions ensue
as to who should be the commander of the Frontier forces. Many
factions vie for the leadership position and no consensus is
immediately reached. The discussion lasts for days.
|
46
|
Sathar forces are firmly in control of the planets in the
Truane's Star system. There are still a few active resistance
groups still on Pale that continue to harrass the Sathar
operations there.
|
47
|
Excess Sathar ground troops on Pale and New Pale begin
embarking back to their transports in preparation for an assault
on a new system.
|
48
|
Ships From Scree Fron arrive at Prenglar
|
49
|
Ships from Fromeltar arrive at Prenglar
Discussion about who should lead the fleet is ended when
the Yazirian faction nominates a human, Vincent Morgaine to
command the fleet. Command of the Second Common Muster given to
Vincent Morgaine and he is given the rank of Admiral. Admiral
Morgaine names a Yazirian, Chief Harsevoort, as his second in
command.
|
50
|
Morgaine decides to move the Muster to Cassidine
Ships from K'tsa-Kar arrive in Prenglar just as the Muster
is headed out toward Cassidine. Thay join the fleet as it moves.
Ships from Kizk-Kar arrive in Cassidine, upon hearing that
the Muster is moving to Cassidine, they stay in the system and
wait for the rest of the ships to arrive
Ships from K'aken-Kar arrive in Timeon to the news that
the Muster is moving to Cassidine. They are now two systems
behind the rest of the muster instead of only one away.
|
51
|
Ships from Theseus arrive in Prenglar to find that the rest of
the Muster has already started toward Cassidine, they follow only
a day behind.
|
55
|
|
57
|
Morgaine decides to hide the ships in the system's asteroid
belt
|
59
|
|
60
|
Sathar fleet arrives in Cassidine system and immediately
detected on course towards Triad.
Ships from Minotaur arrive at Gran Quivera and begin
accelerating out to meet the Sathar.
Word is sent to the K'aken-Kar ships in Prenglar to remain
there.
|
62
|
Intent on the ships from Theseus accelerating out to meet them,
the Sathar ships are ambushed by the ships of the Second Common
Muster waiting in the asteroid field. One third of the Sathar
fleet is destroyed. Survivors flee back in the direction they
came towards Truane's Star.
|
63
|
Feeling that the tide has started to turn and realizing that
ground forces will be needed to retake the captured planets of
Laco, Pale, New Pale, Morgaine puts out a call for ground forces
to be sent from each system and assembled at Prenglar.
|
64
|
The ships of the Muster regroup around Triad. They
utilize the star ship construction facilities there to repair
damage received during the battle.
Having anticipated the need and already having a more
organized ground force, the Inner Reach militia's ground forces,
along with the Clarion Royal Guards, begin embarking immediately
to get under way. In addition, most of the warriors of Clan
Knar-Kenda, the clan of Chief Harsevoort, also get underway from
Araks.
|
71
|
Sathar survivors from the Battle of Cassidine arrive back at
Pale. They immediately begin the trip to Dixon's Star.
|
73
|
With the majority of his surviving ships repaired,
Morgaine decides to move his fleet to Prenglar. Those ships
still in need of repair remain behind to make use of the repair
facilities.
Inner Reach militia ground forces arrive in Cassidine.
They join up with the Muster ships as they make the journey to
Prenglar
Clarion Royal Guards units arrive in Timeon.
Clan Knar-Kenda forces arrive in Athor
|
76
|
Sathar ships enter the Dixon's Star system and begin
decelerating toward Laco.
Civilian exodus from Laco and Dixon's Star system begins
in earnest once the Sathar ships are detected. Not many ships
are still in the system having already headed to Prenglar but
those left take as many refugees as they can.
|
80
|
Sathar fleet arrives at Laco and immediately begins to
assault the planet's surface. As the world is little more than an
outpost, the battle is over quickly and nearly all Frontier
citizens are killed. Contact with the surface is lost
mid-transmission.
Morgaine orders all remaining ships a Cassidine to head to
Prenglar immediately.
|
81
|
All remaining Muster ships at Cassidine head toward Prenglar
|
82
|
Morgaine's fleet arrives at Gran Quivera joining the ships
from K'aken-Kar and ships from other systems that have straggled
in late.
Sathar fleet leaves Laco headed for Prenglar
Clarion Royal Guards and Clan Knar-Kenda forces arrive at
Gran Quivera and join up with the Inner Reach Militia forces. As
the first three ground units to arrive at the rendezvous, they
form the backbone of the eventual combined ground army.
|
83
|
Various small ground force units, especially from
militarily oriented Yazirian clans, trickle in over the coming
days and weeks. However, no large scale army has ever been
raised before and it will be weeks to months before a sizable
force can be established.
The Pan Galactic Corporation once again volunteers
facilities and personnel to help coordinate the effort. It also
agrees to provide equipment and transport at heavily discounted
rates. While many believe that the PGC has ulterior motives, the
need is present and most are grateful for the work and resources
provided.
|
86
|
Sathar fleet arrives in Prenglar system and starts
decelerating toward Gran Quivera
Muster ships from Cassidine, also arrive in the Prenglar
system from a different direction. They immediately begin
maneuvers to intercept the Sathar fleet.
|
88
|
Morgaine moves the bulk of his fleet to intercept the Sathar
|
91
|
Ships of the Second Common Muster intercept the Sathar fleet as
they pass an uninhabited ringed planet on their way toward Gran
Quivera. The battle lasts for hours and most of the ships on both
side are destroyed including Admiral Morgaine's cruiser and the
destroyer commanded by Chief Harsevoot. That sathar are defeated
and the survivors scatter in all directions. Some of the escaping
ships are never accounted for. With the loss of Admiral Morgaine
and Chief Harsevoot, command of the muster falls to a human,
Captain Andrew Clinton, who is promoted to the rank of Admiral.
|
92
|
Surviving Muster ships regroup around Gran Quivera and make use
of the construction facilities there to hastily repair the
remaining ships.
|
94
|
After recovering from the battle and gathering in a few
more ships that were slow to respond to the call to muster, the
remnants of the fleet leave Gran Quivera and head toward the
Dixon's Star system at Admiral Clinton's orders.
While little resistance is expected for the fleet from
Sathar warships, the ground forces are ordered to wait until
receiving an all clear signal before making the jump to Dixon's
Star.
|
96
|
Ships transporting the ground forces leave orbit around Gran
Quivera. The Inner Reach militia, Clarion Royal Guards, and Clan
Knar-Kenda forces have been supplemented with a number of small
Yazirian and human units plus forces raised on Gran Quivera and
equipped by the Pan Galactic Corporation. Command of the ground
forces is given to Captain Steven Delrooka, Commander of the
Clarion Royal Guards and he is given the honorary rank of General.
|
99
|
Muster ships arrive in the Dixon's Star system. Initial scans
show no Sathar presence in space. The Muster begins to decelerate
toward Laco.
|
100
|
The fleet of ground forces transports approach jump velocity.
They hold their vector and speed waiting for the word from Admiral
Clinton.
|
101
|
After two days in system with no detection of Sathar forces,
Admiral Clinton sends word for the ground forces to come to Laco.
Upon receiving word to proceed, the ground forces complete their
acceleration and jump into Dixon's Star and start decelerating
toward Laco.
|
103
|
The Muster fleet arrive a Laco. There is no sathar presence
left in space. Shuttles sent to the surface show that all the
Frontier built facilities have been destroyed and that there are
many Sathar bio-constructs loose on the surface although there
appears to be very little actual Sathar presence. No survivors
from the Laco Outpost are discovered in the initial small forays
to the surface.
|
105
|
Ground force units arrive in orbit around Laco and immediately
begin shuttling troops to the surface. Contact is quickly made
with Sathar bio-constructs and small pockets of Sathar troops.
However, the organized forces of the Inner Reach militia and
Clarion Royal Guards are more than a match for the token
resistance encountered.
|
106
|
Frontier forces advance on the remains of the Laco Outpost and
the Tetrarch ruins. At the Outpost they encounter stiff
resistance from organized Sathar forces.
|
107
|
After a day of fighting, the disorganized internal chain of
command of the hodge-podge Frontier forces is causing problems and
the Sathar seem to have the upper hand and are driving the
Frontier forces back. The Inner Reach Militia and Clan Knar-Kenda
forces turn out to be nearly as disorganized as the various small
human units. However, the Clarion Royal Guards forces rally the
Frontier troops and lead them to begin pushing back on the Sathar
forces and encircling their objectives.
|
109
|
After two more days of intense battle, the Frontier forces
prevail and capture the outpost and ruins. There are no Sathar
survivors at the outpost or ruins although some Sathar escaped
into the Laco countryside. The Sathar would not willing surrender
and fought to the last worm. All Sathar troops that were isolated
for capture committed suicide before they could be brought into
custody.
|
110
|
With the surface firmly in control of the Frontier ground
forces, they are left to hold the planet and try to mop up escaped
Sathar while Admiral Clinton moves his fleet on to Truane's Star
to engage any Sathar ships there.
|
114
|
Muster ships enter the Truane's Star system and begin
decelerating toward Pale. A few sathar ships are detected
orbiting both Pale and New Pale
|
115
|
The Sathar ships break orbit and begin accelerating out of the
system. Admiral Clinton splits his forces. Some remain at their
high velocity and attempt to intercept the fleeing Sathar vessels.
The rest continue their deceleration toward Pale
|
118
|
The Muster ships overtake the Sathar vessels before they reach
Jump velocity. Almost all of the Sathar vessels are destroyed and
only a few Muster ships were lost as the Sathar vessels were
mostly lightly armed troop transports and supply vessels
|
119
|
The initial Muster ships arrive at Pale. They find a few
small Sathar vessels in orbit. The ensuing battle is short and
one sided in favor of the Muster.
After the battle is over it is readily apparent even from
space that much of the civilization centers has been destroyed.
|
120
|
Shuttles descend to the planetary surface to find that many
areas are still held by Sathar ground troops. With the bulk of
their ground forces still in Laco, no real offensive can be
mounted.
|
121
|
Admiral Clinton orders some of the ships returning from
engaging the fleeing Sathar vessels to head to New Pale and
inspect that planet as New Pale in on the other side of the system
and closer to the returning ships.
|
123
|
Muster teams on the ground on Pale meet up with one of the
surviving resistance groups. Although unable to provide
significant manpower yet, they can supply some additional weapons.
Serving as “advisors” they also begin to learn some of the
tactics of the Sathar forces that have been learned by the
resistance fighters through hard experience over the past three
months.
|
124
|
More troops have continued to arrive and assemble at Gran
Quivera in the Prenglar system. While the newer soldiers are
not as well trained as the initial group, they are equal to them
in number. Admiral Clinton orders the troops assembled at Gran
Quivera to move to Laco to relieve the forces there.
|
125
|
Muster ships arrive at New Pale. They find the situation there
similar to that on Pale. Much of the cities have been destroyed
and are occupied by Sathar troops.
|
126
|
|
134
|
Troop transports arrive at Laco. Half of the new troops, the
majority of which are PGC recruited personnel, are left behind on
Laco to hold the planet. The remainder join up with the original
troops and prepare to head to Truane's Star.
|
135
|
The Frontier ground forces leave Laco and head towards Truane's
Star.
|
140
|
The ground forces, commanded by General Delrooka, arrive
in the Truane's Star system.
Admiral Clinton orders the Clan Knar-Kenda forces to take
the new recruits and secure the surface of New Pale while the
others head to Pale and being operations there. However, Clan
Knar-Kenda adamantly refuses claiming that they are honor bound
to fight beside “Clan Morgaine”, their name for the Clarion
Royal Guards, especially after the CRG had saved them from defeat
on Laco.
Not wanting to cause a rift or further problems down the
line, Admiral Clinton reorganizes the order of battle and send
the Inner Reach militia, along with half of the new recruits to
New Pale. The CRG, Clan Knar-Kenda forces, and the other half of
the new PGC forces are to land on Pale.
|
144
|
Frontier forces arrive at Pale. They immediately begin moving
the troops to the surface where they meet up with the resistance
forces bringing desperately needed supplies and manpower. General
Delrooka and his advisers, along with the leaders of the Pale
resistance groups begin mapping out a campaign to eliminate the
Sathar from the surface of the planet.
|
145
|
Frontier forces arrive at New Pale and begin landing on
the surface.
It is apparent to General Delrooka that they currently do
not yet have enough troops to fully neutralize the Sathar on
Pale. However, they can begin to harass the Sathar garrisons and
eliminate their supplies in preparation for a full scale assault
once more troops arrive.
|
146
|
Forces on New Pale meet with resistance forces on that
planet. They learn that the Sathar presence on New Pale is
fairly small and begin planning on how to eliminate them.
Another convoy of troop transports and supply ships leave
Gran Quivera headed toward Truane's Star.
|
147
|
Forces on Pale begin raids on Sathar positions,
specifically targeting supply positions.
New Sathar ships arrive in the Truane's Star system headed
towards Pale. Admiral Clinton dispatches all of the Muster's
warships to intercept them.
|
148
|
Fighting begins on New Pale between Frontier forces and the
occupying Sathar.
|
150
|
The Muster ships engage the incoming Sathar vessels.
While the Sathar vessels are lightly armed, being composed mostly
of troop transports and supply vessels, there are a large number
of them and the battle drags on for hours.
Eventually the Muster is victorious but casualties are
high, many ships being lost to ramming by the Sathar vessels.
Admiral Clinton's flagship is seriously damaged and the Admiral
himself is wounded when his ship was rammed by a supply freighter
filled with ordinance that exploded after the impact.
|
151
|
With raids by the ground forces on Pale against Sathar supply
targets having been quite successful and the loss of the resupply
convoy, the General Delrooka realizes that the Sathar position
will become desperate fairly quickly. Based on the observed
Sathar mentality, he fears that there will be a mass genocide of
Frontier citizens by their Sathar captors if something isn't done.
Despite orders to wait for reinforcements from Prenglar, the
Frontier forces begin planning an offensive to free the capture
Frontier citizens.
|
152
|
Forces on Pale step up raids and attacks on Sathar supply
depots while shuttling as much ammunition and weapons as possible
down from the Muster ships in orbit.
|
153
|
Forces on New Pale recapture many of the smaller towns
scattered around the planet. Each town liberates captives, many
of which join the army to help secure the rest of the planet.
|
155
|
Frontier reinforcements arrive at Laco and continue on towards
Pale.
|
156
|
Scouts from Point True report that the Sathar has shut the city
down and are rounding up all the citizens into a common holding
area in the center of the city. General Delrooka fears this is
the first step towards the genocide move he is expecting.
Preparations for an attack on the Sathar positions are
accelerated.
|
157
|
The Sathar detonate several large exposives that destroy
sevearl of the smaller towns around Point True. Realizing time
is up and unable to wait for reinforcements, General Delrooka
orders the assault on the Sathar in Point True to begin.
Having secured the countryside on New Pale, forces there
begin preparations for the assault on New Pale's capitol,
Simeon's Rest.
|
158
|
Frontier forces launch their assault on Pale just before
local dawn.
Several teams had been sent in in advance to infiltrate
the prisoner holding area. They had been specifically tasked to
look for and eliminate any weapons or bombs that could be used to
kill the imprisoned citizens.
The fighting is much easier on the Frontier forces than
feared. Apparently the Sathar supply situation was even worse
than expected. However, the fighting is still intense as the
Frontier forces are outnumbered nearly five to one. The Sathar
are poorly armed but there are an awful lot of them to deal with.
|
159
|
The fighting continues to rage non-stop into the next day.
The Sathar have nearly broken the Frontier forces several time
but each time the CRG has rallied the troops to push back the
Sathar counter-attacks.
By late afternoon, the Frontier forces have completely
surrounded the remaining Sathar troops. By this point the Sathar
have been almost completely reduced to hand-to-hand combat while
the Frontier forces still have ranged weapons. As the Sathar
will not surrender, the Frontier forces have no recourse but to
slaughter them wholesale.
During the fighting, the Sathar attempted to kill the
captured Frontier citizens. Luckily the infiltration teams send
the previous day had done their job and eliminated most of the
weapons and traps that had been set to both destroy the city and
its citizens. However, a few bombs were missed and they were
successfully detonated by the Sathar killing thousands of
citizens and destroying several historic buildings in Point True.
Having received word of the assault on Point True and
realizing the same psychology would be at work on New Pale, the
forces there begin their assault on Simeon's Rest. On the down
side, the Frontier forces on New Pale are not nearly as prepared
as those on Pale and the Sathar are better equipped. However,
there are a lot fewer Sathar holding New Pale and the opposing
forces are about even in number.
|
160
|
Fighting ceases in Point True as the last of the Sathar in
the town are destroyed. While many escaped into the surrounding
country side, the Frontier troops are too exhausted from the
battle to pursue them.
Forces on New Pale succeed in taking control of Simeon's
Rest. Many of the captured citizens where murdered by the Sathar
during the fighting but many more were rescued by the Frontier
forces. While not as clean of a victory as they would have
liked, the did succeed in defeating the Sathar and rescuing the
majority of the New Pale citizens.
|
161
|
Taking stock, nearly half of the Frontier Forces on Pale were
killed in the assault on Point True. Though weary and exhausted,
there is still more to be done on the planet and teams are sent
out to secure many of the smaller cities still being held by
Sathar troops.
|
164
|
Reinforcements arrive at Pale and New Pale. They are
immediately put to work capturing and controlling the smaller
outlying towns and hunting for Sathar that have escaped into the
countryside.
|
180
|
After several more weeks of fighting, the Frontier forces are
able to sweep the Sathar out of the remains of the various cities
of Pale. Many Sathar escape into the Pale wilderness along with
many of their bio-constructs. They will be a perpetual thorn in
the side of residents and immigrants trying to rebuild for years
to come.
|
All days are Galactic Standard Days
Canon Histories and Timelines
Historical Timelines:
Alpha Dawn History
History According to Alpha Dawn & Knight Hawks
The Alpha Dawn, Knight Hawks, and Modules timeline
Or the "Clean" Canon timeline
Zebulon Guide Time Line
History According to Alpha Dawn & Knight Hawks
History According to Alpha Dawn & Knight Hawks
Note: AD denotes material sourced from Alpha Dawn and KH from Knight Hawks.
The Pre-Frontier Years
Near the center of a great spiral galaxy, where stars are much closer together than Earth's sun and its neighbors, a Human race developed. They were not identical to the Humans of Earth, but they were not very different, either. AD
The Vrusk, a bug like species developed spaceflight and one of their mining ships discovered another species, the shape changing dralasites. Both species coexisted peacefully exchanging information for years. AD
When humanity discovered that waves of subspace pi-tachyon particles could cross interstellar space faster than light, they realized they had found a link to the stars. A radio message that would have taken years to travel between stars could be sent with subspace communicators in months or even weeks. Humanity began broadcasting news of themselves to the neighboring stars and soon found they were not alone. AD
Humanity made contact with the Vrusk and the Dralasites. A wealth of scientific exchange occurred and humanity developed interstellar spacecraft. AD
The three species met in a large area of space known as the Frontier. There they also discovered the Yazirians, a species of tall, maned humanoids. Soon, settled worlds in the Frontier became melting pots for the four species, with dazzling mixtures of architecture and alien cultures. AD
To supply the needs of these worlds, the first interstellar company, the Pan- Galactic Corporation, was formed. It developed interest everywhere, from scientific research to farming to starship building. PGC even developed it's own language, Pan-Gal, which soon became the trade language of the four species in the Frontier. Many large companies which started later were modeled on PGC, but none approach the size and power of the Pan-Galactic Corporation. AD
At that time there was no Space Fleet of any sort. A number of starships had been equipped with weapons to battle pirates and members of the other three species. KH
The Frontier Years
The Sathar appeared. No one knows where they came from or why. They attacked lonely systems and outposts on the edges of explored space, moving slowly inward. AD
The inhabitants of the Frontier first became aware of the Sathar when a surprise attack hit the planets of Truane's Star. Pale and New Pale were ravaged and the few survivors fled to Prengular via Dixon's Star. Thus began the Sathar War. KH
The motley assortment of armed vessels were mustered for the defense of the Frontier. Command of the fleet was given to a human, Vincent Morgaine, who was given the title of admiral. KH
Morgaine chose to place his ships at Cassidine, following the sacking of the Truane's system. A small outpost at Dixon's Star was to warn him if the Sathar attempted to move toward Prengular: but the Admiral's gambit paid off. The Sathar emerged from the Void in Cassidine system, heading directly toward the huge population center of Triad. KH
Admiral Morgaine and his rag tag fleet were waiting, however, hidden among the rocks of Cassidine's dense asteroid belt. Their surprise attack on the rear of the Sathar fleetdestroyed nearly a third of the overconfident enemy's ships. Apparently bewildered by the onslaught, the Sathar and there ships accelerated away from Cassidine and disappeared into the Void. KH
Now Morgaine made his second shrewd estimation of the unknown foe, and moved his fleet to Prengular. While he was en route, word arrived from Dixon's Star that the Sathar were attacking there. The transmission was interrupted, and it was latter learned that the outpost planet of Laco had been ravaged as viciously as the Pale worlds. KH
Once again, however, as the Sathar emerged at a major population center(Gran Quivera at Prengular) , the Admirl and his "fleet" were waiting. A savage battle developed around a large and, at that time uninhabited ringed planet. During the course of the battle, nearly all of the Frontier's ships were destroyed. Admirl Morgaine's cruiser was lost with all hands. KH
The Sathar fleet was similarly devastated. The few remaining enemy ships scattered in all directions. Many survivors were never accounted for, but the sathar war fleet had been utterly destroyed. KH
A grateful population named the ringed planet after the hero of the Battle of Prengular. However, frightened by the savagery of the attack, and determined to never let it happen again, the people's of the Frontier formed the United Planetary Federation to combine the defensive resources of the four species. Since Morgaine's World has become a primary UPF (and later Star Law) base. KH
The UPF is a loose alliance formed between many planetary governments after the first Sathar attacks. It is not an interstellar government but rather a defense organization devoted to protecting member planets. AD
In the decades following the Sathar War, the activities of the "worms" were limited to subterfuge and sabotage as they tried to undermine the foundation of the United Planets. KH The Sathar had learned that they could not beat the UPF in battle. Instead, they began hiring Yazirian, Human, Dralasite, and Vrusk agents to sabotage interstellar trade and interfere with local governments. AD
The UPF created the Star Law Rangers, an interstellar police force, to track the Sather's agents from planet to planet and fight them on their own terms. They also investigate interstellar criminals and pirates. Despite the efforts of the Rangers, the Sathar agents have become the most dangerous threat ever to face the UPF and the Frontier Corporations. AD
Many huge and multi-faceted corporations are at work in the Frontier, and they are reluctant to let a matter such as the Sathar incursion interrupt their billion credit per day operations. The principle corporations are Pan-Galactic Corporation, Streel Corporation, Greater Vrusk Mutual Prosperity Institution, Cassidine Development Corporation, Capellan Free Merchants, Interplanetary Industries, and Galactic Task Force Incorporated. KH
Often, competition between these companies has exploded into violence. Privately owned starship fleets have battled each other for the rights to mineral rich worlds, and occasionally large groups of mercenaries will engage rival groups in full scale ground warfare. Laco's World (Dixon's Star) is the scene of a decade long conflict between Streel Corporation on one side and Pan-Galactic Corporation on the oofer. Tens of thousands of casualties have been inflicted on the planet, and more than a dozen spaceships have been destroyed in what has been called "Laco's War". KH
Now the Sathar are appearing in fleets that dwarf the ships of the Sathar War. For the defense of the Frontier, Spacefleet will be called upon to follow in the tradition of its founding Admiral. Spacefleet now has large and modern ships, but they could be severely numbered by a ferocious for. With a Second Sathar War looking to be imminent can the Sathar be stopped again? KH
The "Clean" Canon Timeline
Note: Just to keep the document manageable it will be broken into PF (Pre-Frontier) and FY (Frontier Year) epochs.
Glossary
AD: Alpha Dawn
BitS: Bugs in the System
CoV: Crash on Volturnus
DSotM: Dark Side of the Moon
Dramune: Dramune Run
FotE: Face of the Enemy
KH: Knight Hawks
MtA: Mission to Alcazar
MotEM: Mutiny on the Eleanor Mores
SPoV: Star Spawn of Volturnus
SoS: Sundown on Starmist
TWM: The War Machine
VPoM: Volturnus Planet of Mystery
WoWL: Warriors of White Light
Frontier Year (clean canon timeline)
3PF Arrival of the Sathar in the Frontier and the destruction of several outposts and isolated colonies
AD
3PF - 0FY The Sathar War KH
0FY Founding of the United Planetary Federation, planet after Admiral Morgsine, founding of Space Fleet KH
1 FY Colonization of Morgaine's World. KH
5FY Establishment of Star Law to combat Sathar subterfuge campaign, interstellar criminals, and pirates AD
31 FY. Kraatar Liberation Corps founded. DSotM
36 FY Second Dramune War. Dramune
55-70 FY Age of Adventure
61 FY Relations between Inner & Outer Reach at all time low (events in the Dramune Run module). Dramune
Rihanna system and planet Alcazar discover. MtA
Pre-Frontier (clean canon timeline)
400 PF -300 PF Early Age of Colonization: Cassidine, Dramune, Fromeltar, Kizk-Kar, Theseus, and White Light systems all colonized.
Circa 340 PF Colonization of Clarion, White Light system. WoWL
339 PF Establishment of the Leotus Dynasty on Clarion. WoWL
302 PF The Dramune System colonized. Dramune
300 PF - 1PF Golden Age of Colonization: Araks, Athor, Dixon's Star, Gruna-Garu, K'aken Kar, Madderly's Star, Prengular, Scree From, Timeon, Truane's Star, colonized during this period as well as a handful of outposts and small colonies dedtroyed in the Sathar War.
Circa 100 PF relations between Inner & Outer Reach sour in the Dramune System. In addition the population of Inner Reach has become a mixed and is no longer dominated by Dralasites. Dramune
The Alpha Dawn History
Near the center of a great spiral galazy, where stars are much closer together than Earth's sun and its neighbors, a Human race developed. They were not identical to the humans of Earth, but they were not very much different, either. When these Humans discovered that waves of sub-space pi-tachyon particles could cross interstellar space faster than light, they realized they had found a link to the stars. A radio message that would have taken years to travel between stars could be sent with subspace communicators in months of even weeks. The Humans started broadcasting news of themselves to the neighboring stars, and soon found they weren't alone.
The Humans made contact with an inventive race of insect-like creatures called Vrusk, who had developed limited space travel decades earlier. One of the vrusk mining colonies had already contacted another race, the shape-changing dralasites. The two races had been exchanging information for several years. The Vrusk and Dralasites were pleased to learn of another race. They sent a wealth of scientific information to the Humans. Using this new knowledge, the industrious Humans quickly developed interstellar spaceships.
The three races met in a large ares of space known as the Frontier. There they also discovered the Yazirians, a race of tall, maned humanoid. Soon, settled worlds in the Frontier became melting pots for four races, with dazzling mixtures of architecture and alien cultures.
To supply the needs of these worlds, the first interstellar company, the Pan-Galactic Corporation, was formed. It developed interests everywhere, from scientific research to farming to spaceship building. PGC even created its own language, Pan-Galactic, which soon became the most common language of all the races on Frontier worlds. Many large companies which started later were modeled on PGC, but none approached the size or power of the Pan-Galactic Corporation.
Then, the Sathar appeared. No one knows where they came from or why. They attacked and destroyed lonely systems on the edges of explored space, moving slowly inward. Survivors described Sathars as wormlike creatures 3 to 4 meters long. That was all that was known about them, because they would rather kill themselves than be captured. As the danger increased, the Humans, Dralasites, Vrusk, and Yazirians formed the United Planetary Federation (UPF) to defend their worlds. The mysterious Sathar were forced back, but before long they returned in a more sinister form.
The Sathar had learned that they could not beat the UPF in battle. Instead, they began hiring Yazirian, Human, Dralsite and Vrusk agents to sabotage interstellar trade and interfere with local governments. The UPF created the Star Law Rangers, an interstellar police force, to track the Sathar's agents from planet to planet and fight them on their own terms. But despite the efforts of the Rangers, the sly Sathar agents have become the most dangerous threat ever to face the United Planetary Federation and the frontier corporations.
The Zebulon's Guide Time Line
10,500PF (Pre-Frontier) Last remnants of the mysterious Tetrach Societies die out.
950PF Heliopes left on starmist by Clikks after a Clikk military exploration vessel is forced to jettison unnecessary cargo.
800PF The evolution of the Mechanon race begins on Volturnus.
410PF First Vrusk/Dralasite contact.
350PF First Vrusk/Human contact
302PF Fromeltar system discovered by Dralasites.
300PF Vrusk, Dralasites, and Humans meet for the first time on the Frontier.
299PF Theseus system discovered by Humans.
270PF Yazirians enter the Frontier.
270-4PF The Frontier is founded.
260PF Gran Quivera discovered in the Prenglar system.
256-248PF Triad and Rupert's Hole found in the Cassidine system.
230PF Pan-Galactic Corporation started on Gran Quivera.
220PF Dixon's Star system discovered by Humans.
210PF Madderly's Star system discovered by Vrusk and Humans.
205PF Madderly's Star system becomes a human system after the freeworld rebellion on Kdikit.
200PF Pale and New Pale discovered in the Truane's Star system.
170PF Dramune system discovered by Dralasites.
168PF Anthor system discovered by Yazirians.
161PF K'tsa-Kar system discovered by Vrusk.
156PF K'aken-Kar system discovered by Vrusk.
155PF Gruna Garu system discovered by Yazirians.
152PF Timeon system discovered by Humans.
150PF The Pan-Galactic language accepted throughout the Frontier as a common trade tongue.
146PF Kizk'-Kar system discovered by Vrusk.
129PF Araks system discovered by Yazirians.
125-10PF
The Age of Adventure. The discovery and exploration of new planets
slows down for the next century while the major races concentrate on
mapping the hazards and boundaries of the Frontier. Hundreds of
exploration vessels and brave spacers are lost during this time.
Meanwhile, the discovered planets begin to develop. Thousands of
fortunes are made and lost during the Age of Adventure.
124-78PF The Greater Morass is mapped.
94PF Scree Fron system discovered by Yazirians.
77-57PF The Xagyg Dust Nebulae is mapped from Zebulon to Fromeltar.
61PF
The Zebulon system is discovered by Professor Alorne Zebulon, the
Frontier's most noted scientist, explorer, and educator. The planet
Volturnus is settled almost immediately. Anker is discovered but not
settled until 57PF
60PF White Light system discovered by Humans.
57PF Anker (Zebulon system) is explored and settled. Professor Zebulon founds the University of Zebulon.
56-40PF The White Light Nebulae are mapped.
39-33PF The Yreva Nebula is mapped.
37PF Pan-Galactic becomes the first mega-corp in the Frontier.
32-26PF
Thirty-two exploration vessels are lost trying to map the Lessere
Morass. Only the area between Screen Fron and Zebulon is mapped.
25PF A small pirate fleet under Hatzck Naar raids the Cassidine and Prenglar systems. The first Common Muster is called.
22PF
Hatzck Naar's pirate fleet is defeated off Timeon. Naar is ejected into
space and slowly boils inside his spacesuit as he falls toward Timeon.
The muster is dismissed.
21-10PF The Xagyg Dust Nebulae is mapped from Fromeltar to K'aken-Kar.
19-8PF
The area beyond the Greater Morass claims hundreds of exploration
vessels. Though it is believed that most Frontier races came from beyond
the Greater Moras, all information about their origins have been lost.
Exploration of the area ceases and it is named the Vast Expanse.
10PF
Representatives of the four major races request that all explorations
cease while delegates meet to form a unified defense and mutual interest
organization.
3-2PF The First Sathar War is fought.
3PF The Sathar first appear. They attack the Truane's Star system.
3PF Pale and New Pale fall. The Great Exodus to Dixon's Star System takes place.
2PF
The four races muster a spaceship fleet. The second Common Muster is
called and put under the command of Admiral Morgaine, who immediately
moves the fleet to the Cassidine system.
2PF The Battle of Triad.
Morgaine's fleet performs a surprise attack on the invading Sathar fleet
intent on ravaging Traid. The Sathar lose a third of their fleet.
2PF
Dixon's Star system is attacked by Sathar fleet. Completely unprotected
it is soon ravaged. Meanwhile Morgaine moves his fleet to the Prenglar
system.
2PF The Sathar attack Gran Quivera in the Prenglar system.
The Battle of the Two Fleets is fought. The Sathar fleet is routed and
destroyed. Morgaine's fleet is seriously depleted and Morgaine dies in
battle. With this mutual devastation the First Sathar War comes to an
end.
1PF Morgaine's World in the Prenglar system is named after the fallen Admiral.
1PF The "Grand Meeting" of leaders of the four races takes place on Morgaine's World.
1FY
(Federation Year) The United Planetary Federation, a mutual defense
organization, is established. All worlds of the Frontier, expecting
another Sathar invasion, immediately join. Under UPF authority,
Spacefleet becomes a permanent defensive force.
2FY The Streel Corporation is founded on Pale.
3FY The Brotherhood of Spacers becomes the first cadre on the Frontier.
5FY Star Law is established by the UPF.
5FY
The Capellan Free Merchants first appear on the Frontier bringing news
of the Rim and their fight with the Sathar, and supplying desperately
needed food to the survivors on Laco and Gran Quivera.
6FY The First Dramune War is fought.
8FY
Cassidine Development Corporation is founded on Triad. The creation and
growth of mega-corps proceeds at an everaccelerating pace.
11FY The
Lynchpin system is discovered by Vrusk. They turn the system over to the
UPF for development as a military outpost to protect that sector of the
Frontier. The Lynchpin system is a military secret until the middle of
SWII.
12FY Frontier ships enter Rim space for the first time.
14FY The Sundown system is discovered.
17-27FY
The Blue Plague sweeps the Frontier. Scientists believe it was brought
to the Sundown system by an alien vessel that crashed on Starmist.
Because of Starmist's light population, the plague was not immediately
detected and had a chance to mutate. It is believed that vermin from the
planet became infected and somehow gained entry to a ship. The ship
makes several stops on the Frontier and the plague spreads rapidly. It
is called the Blue Plague because of its earliest symptoms -- large blue
welts that appear about the face and extremities. These welts leave
horrible black scars even if the victim survives the plague.
20FY
Four star systems become so infested with the Blue Plague that the
Council of Worlds, the diplomatic organization of the UPF, requests all
races to recognize a permanent quarantine of these four star systems.
The systems are designated by Greek letters. A spaceship seen leaving
one of these systems is to be destroyed by Spacefleet before it has a
chance to spread the plague any further.
22FY Hargut, Pale, and
Gollywog suffer massive population losses due to the Blue Plague. All
three planets are temporarily quarantined.
23FY The Medical Services
Organization is founded. Funding pours in from most of the Frontier
worlds. Gretl Grohn is named as the MSO Chief Surgeon.
24FY Vaccine for the Blue Plague is discovered at the MSO Center on Morgaine's World.
25FY The Mechanon menace on Volturnus first comes to the UPF's attention, but cannot be dealt with because of the Blue Plague.
27FY The Blue Plague is eradicated from inhabited planets in the Frontier. In total, 17 million victims fell to the plague.
28FY
Very tough laws and penalties are laid down by both the UPF and the
Council of Worlds concerning the intersystem transportation and handling
of flora and fauna. Star Law is given jurisdiction over planetary
imports and exports.
30FY Pan-Gal system is discovered by the Pan-Galactic Corporation and becomes the first mega-corp star system.
31FY New Streel system is discovered by the Streel Corporation.
32FY Devco system is discovered by the Cassidine Development Corporation.
36FY The Second Dramune War is fought.
46FY Solar Major system discovered by WarTech Incorporated.
50-60FY
Laaco's War. PGC and Streel wage the first Corporate War on Laco. The
UPF eventually steps in and empowers an intermega-corporate commission
to resolve the differences. Other mega-corps study Laco's War as a
possible legal precedent for solving disputes.
54FY The Mechanon
Revolt. Mechanons on Volturnus revolt. Only through quick action on the
part of Star Law is a full-scale war avoided.
57FY The Waller Nexus
system is discovered by the UPF survey ship Eleanor Moraes. The only
habitable planet, Mahg Mar, is the site of the first UPF mutiny.
57FY
Liberty system discovered by the UPF. The planet Snowball is liberated
from Sathar tyranny. Tacticians, politicians, and exobiologists are
given a chance to study Sathar machinery and methods first hand because
of the information gathered by the populace during their occupation. It
is feared that many pockets of Sathar tyranny exist all around the
Frontier and Rim.
60FY Rhianna system is discovered by the Cassidine Development Corporation, but is kept secret.
61FY The Third Dramune War is fought.
63FY Streel attacks CDC operations on Alcazzar. Star Law intervenes and averts a potential Corporate War.
66FY Solar Minor system discovered by SynthCorp.
67FY Regular trade established with the Rim planets.
70FY
The Mechanon civilization on Volturnus undergoes an upheaval. The
majority of peaceful Mechanons migrate into the undeveloped space
between Screen Fron and Dixon's Star.
77FY Mechanon is discovered by
migrating Mechanons. Its entry into the UPF is blocked until the legal
status of the Mechanons can be established.
78FY Tough new guidelines
for legal ownership of a system or planet are laid down by the UPF and
the Council of Worlds. The guidelines are designed to halt mega-corp
expansion and to prevent occurrences such as the Mechanon problem.
80-90FY The Second Sathar War.
80FY
The Sathar capture a non-UPF system between Solar Major and Solar
Minor. They dub it Outpost #1 and enslave its inhabitants. Construction
begins on a planet-wide military and industrial complex intended as a
permanent base for incoming Sathar supply ships and troops.
80FY
Sathar swarm through the Xagyg Nebula and attack Volturnus. New
planet-wide battle tactics are used by the Sathar (including the massive
use of diversionary, seeded monsters and cybernetically controlled
creatures). The attack is a feint to draw Spacefleet to Zebulon. Task
Force Cassidine is dispatched to Zebulon.
80FY By going through the White Light Nebulae, Sathar Fleet #1 enters the Frontier undetected.
81FY Sathar Fleet #2 and 3 attack Solar Minor. So overpowering are they that no word of the attack reaches Spacefleet.
81FY
Sathar Fleet #1 attacks Madderly's Star. They encounter the new
Spacefleet fortress on Kdikit. Its resistance is fierce and buys the
needed time for reinforcements to arrive. Dramune sends three frigates
and a destroyer from its militia while the UPF dispatches two destroyers
and two light cruisers from its nonattached ships roster.
81FY The
UPF mines the sector between Cassidine and Madderly's Star. Sathar Fleet
#1 is driven from Madderly's Star and pursued as it tries to make its
way to Fromeltar. All militia ships in the sector, including half of
Task Force Prenglar, are engaged in the pursuit.
81FY Task Force
Cassidine crushes the Sathar feint on Zebulon, but with heavy losses.
The UPF now realizes how vulnerable it is to land attacks.
81FY The
Rim Coalition dispatches the Flight to the other side of Lkaeok in
search of Sathar supply vessels. In return they ask the UPF to station
Task Force Casidine half way between Zebulon and Capelle to protect the
Rim home worlds in case of a Sathar Sneak attack through the Muld
Nebula.
81FY Strike Force Nove arrives secretly at White Light.
Admiral Niles believes more of the Sathar fleet may attack through the
White Light Nebulae.
81FY Sathar Fleet #2 emerges between Timeon and
Prenglar, placing itself in front of the remains of Task Force Prenglar.
The Battle of Prenglar begins two hours later and results in Sathar
Fleet #2 scattering or destroying the reduced Task Force Prenglar.
Flush
with victory, the Sathar proceed recklessly into the Frontier. Strike
Force Nove soon engages Sathar Fleet #2. The remaining Task Force
Prenglar ships return and join the battle. This running battle results
in the eventual withdrawal of Sathar Fleet #2 into the White Light
Nebulae.
81FY Sathar Fleet #3 attempts to circumnavigate the Great
Morass. Two weeks later it is engaged by long-range fighters from
Moonworld. Without any knowledge of the existence of the Lynchpin
system, the Sathar forge ahead expecting to find a lone spaceship.
Instead, the Battle of Moonworld is joined.
82FY The Coalition's
Flight discovers the Sathar supply route around the Xagyg Nebula. They
station themselves in deep space and proceed to destroy all incoming
Sathar ships.
82FY The final dregs of Sathar Fleet #1, after slipping
into the Xagyg Nebula off Fromeltar, arrive back at Sathar Outpost #1
and prepare to defend to the death.
82FY The Battle of Moonworld ends
with three-quarters of Sathar Fleet #3 destroyed. The remaining Sathar
vessels are forced to retreat into the Vast Expanse.
82FY Task Force Prenglar regroups off K'aken-Kar.
82FY
The UPF establishes the United Planetary Federation Landfleet, the
first interplanetary army raised on the Frontier. Thousands of Humma and
Osakar arrive from the Rim and enlist, hoping to stop the Sathar menace
before it invades their homeworlds. Many die for the Frontier, but
still more stay and become citizens after the war.
82FY Strike Force Nova secures the Frontier inward from Theseus.
83FY A Coalition Flight long-distance probe discovers Sathar Outpost #1 and reports its location before it is destroyed.
83FY
The remains of Sathar Fleet #2 arrive at Outpost #1. Despite a
desperate shortage of supplies caused by the Flight blockade and
terrible losses from previous engagements, the Sathar have completed
their construction. Outpost #1 is now a formidable fortress.
83FY Three incidents occur that help the Sathar:
The Mist Stone, a sacred Capellan icon, is stolen by Sathar agents and smuggled into Outpost #1.
The
original copy of "Reflections of a Humble Servant" is also stolen and
smuggled into Outpost #1. This work is considered by Humans to be the
definitive philosophy of Dralasite civilization. Sathar war ships force
the populations of Circe and Kir'Kut to evacuate their planets. They are
transported to Outpost #1 and enslaved. All three incidents combine to
assure that Outpost #1 is not taken by orbital bombardment.
83FY
Strike Force Nova retakes Solar Minor. The fighting is fierce and half
of the Strike Force and all of the Sathar holding force is destroyed.
83FY
The Battle of the Blockade. A reinforcement fleet from Sathar Space is
challenged by the Flight. Half of the Sathar Fleet, most of them
fighting ships, escape but all troop ships are destroyed. About one half
of the Flight is eliminated.
84FY The Flight is greatly increased by
reinforcements from the Rim. Wing #1, the original Flight, rendezvous
with Task Force Prenglar. Battered and weary, they still insist on
joining the siege of Outpost #1 with the Frontier forces. This group of
Rim spacers quickly gains notoriety in the Frontier and greatly enhances
UPF-Rim relations. They are known as the Raging Rimmers.
Wing #2
takes up the blockade position. Wing #3 is charged with the defense of
the home worlds. Task Force Cassidine sails for Solar Minor. The Sathar
begin mining operations on the moons of Outpost #1.
84FY Dralasites
and the Coalitions insist that a diplomatic mission be sent to Outpost
#1. The Sathar agree to meet three months later to discuss a possibly
treaty. Non-Sathar agents represent Sathar interests at the meetings.
Diplomatic talks are held for another 18 months with no results. During
that time the Sathar strengthen their defenses and repair their ships.
The UPF Landfleet is given time to become a formidable army.
86FY
Task Force Cassidine joins Strike Force Nova around Solar Minor. Four
months later, Capellan Free Merchantmen transport the Landfleet to the
Solar Major and Solar Minor Fleets. Many Ifshnits remain in the Frontier
after the war and begin the Free Merchant trade system throughout the
UPF planets. They will become so firmly entrenched in Frontier life that
the mega-corps will not be able to force them out, and eventually
accept them as another mega-corp.
87FY The Battle of Five Fleets. In a
pincer action, Task Force Prenglar, Coalition Wing #1, Task Force
Cassidine, and the remnants of Strike Force Nova attack the Outpost #1
system. Outpost itself is a mammoth world with two planet-sized moons.
The entire year is spent destroying the remnants of the Sathar Fleet,
the minefields orbiting the planet, the small fighter squadrons the
Sathar captured on the two conquered worlds, and the moon's mining and
defensive operations. Lost in the action is the rest of Strike Force
Nova, except for the battleship Quasar, half of Task Force Cassidine,
and all but two destroyers from Coalition Wing #1.
88-90FY The Siege
of Outpost. Task Force Prenglar blockades Outpost #1 while Landfleet is
shuttled in under intense fire. The land battles take two years to
complete. At the end of hostilities, no Sathar survive and 40% of
Landfleet is destroyed. Among the Landfleet dead, 30% are non-Frontier
citizens. Most of the Ifshnit, Osakar, and Humma who have served the UPF
during the war settle down on the UPF Frontier worlds.
91FY The
University of Zebulon receives Frontier. Its facilities on Anker
increase over the next 20 years until they are larger than most Frontier
cities.
92FY Solar Minor is resettled.
93FY The Frontier worlds
decide that a permanent, but scaled down, UPF Landfleet force must be
maintained at all times for the defense of the Frontier.
95FY Outpost
#1 is established as a UPF military base. The "Hoppin' Hundred and
Eighth," a spearhead Humma division, is stationed there permanently.
96FY
Galactic Task Force and MercCo fight the first post-SWII Corporate War
over settlement rights on a moon orbiting Alcazzar in the Rhianna
system. Hostilities quickly spread to include all seven of Alcazzar's
moons and over a half dozen mega-corps. The Corporate Wars begin in
earnest.
97FY The first Star Law graduating class containing
Ifshnits, Humma, and Osakar finish their training. The violent outbursts
threatened by a few radical cults never appear.
98FY The Rim and the
UPF enter into multiple defense treaties and economic trade agreements,
but the Coalition gives severe warnings to all mega-corps that their
militancy will not be tolerated in the Rim. Tourism between the UPF and
Rim is established and is immediately successful. The Frontier now
officially includes the Rim Worlds.
99FY Star Law is invited to the Rim to help the Coalition train their own planetary branches.
100FY
The Rim's Age of Adventure begins as hundreds of exploratory vessels
are sent out to make the unknown regions surrounding the Rim.
102-106FY The Rim side of the Lesser Morass is mapped.
103FY The first Rim Star Law agents appear. The structure is identical to the UPF Star Law organization.
104-111FY The Rim side of the Xagyg Dust Nebula is mapped.
105
FY. Star Law is given equal powers, rights, and jurisdiction in both
the Rim and UPF systems for interplanetary and interstellar crimes.
While it works mainly with the local law enforcement agencies, Star Law
is recognized as the only law enforcement force with full authority
throughout the entire Frontier.
105FY An altered Mechanon
assassinates the Governor of Zebulon. The UPF suspects that the Sathar
may be establishing an extensive spy and terrorist network. The possible
Sathar use of mechanical life forms, such as the Mechanons, as agents
becomes a prime investigative goal of Star Law.
106FY The Mechanons
are officially informed by the UPF that they are not considered a stable
enough society, at this time, to be allowed equal status in the UPF.
They are forthwith considered "wards of the Federation." Their
protection and supervision are the responsibility of the Council of
Worlds. While most Mechanons accept this as a necessary step toward
independence, some rebel and go underground, swearing to avenge their
race. Many of these are suspected of being Sathar agents.
106-111FY Mapping of the Rim side of the Xagyg Nebula is completely up to the Klaeok system.
107FY
The A.I.P.S. is formed. Except for the Capellan Free Merchants, who
were introduced into the UPF society under unusual circumstances, it is
the first mega-corp voluntarily created by smaller companies in an
effort to resist merger or take-over attempts by existing mega-corps.
108FY
In an effort to stem the growing numbers of Corporate Wars, the UPF and
Coalition worlds grant Star Law the authority to recruit and use
mercenaries and to establish the Star Law Psi-Corps, a special branch of
Mentalist-disciplined officers.
109FY Mego-corp recruitment doubles
in non-enforcer professions. A trend of smaller and cheaper skirmishes
or espionage missions to replace the larger, more expensive Corporate
Wars begins to show. Over the next two years the term "Corporate War"
comes to mean a war of intelligence gathering, tactical enforcement
procedures, and industrial sabotage rather than full-scale military
operations.
109FY Long-range probe ships are sent into suspected
Sathar space away from the Rim and UPF systems on the other side of the
Xagyg Dust Nebula. It is hoped these probes can answer the question of
where the Sathar come from.
110FY A human assassin fails in his
attempt to shoot Queanee Kloonanu, chairman of the Council of Worlds. A
small bioform is found attached to the human's back. Scientific studies
show it to be some kind of intelligent, parasitic organism with the same
genetic make-up as Sathar specimens. Authorities believe it to be a new
Sathar method of controlling agents. See-through apparel becomes
fashionable almost immediately.
111FY The University of Zebulon
publishes the first volume of Zebulon's Guide to Frontier Space, a
multi-volume collection of confirmed flora, fauna, cultures, devices,
customs, and history of the known Frontier. It is considered the
definitive work on the Frontier and is immensely popular.
111FY Mapping of the Xagyg Dust Nebula continues from Klaeok and K'aken-Kar.
111FY
The Grand Celebration, commemorating 111 years of the UPF treaty is
planned for the entire year. Gala social functions, parades, and
celebrations are planned on every planet in the UPF and even some in the
Rim.