Blastpistol

Blastpistol

Cost     200 Cr
Wgt      1.5kg
Damage   4d10
Ammo     SEU
SEU      2
Rate     1
Defense  Albedo
Range(PB/S/M/L/E) 5/15/-/-/-

BlastPistolNot every world is so well equipped as the core worlds of the UPF. In fact, on the rim worlds, few beam weapon specialists are sporting the latest laser pistol. They carry a Blastpistol.

It’s a little bit bulky, doesn’t clear a holster quite quick enough, but it does pack a wallop. When fired, the energy from a standard SEU clip is focused through inexpensive crystal membranes (where some of the energy is wasted and dissipates in the form of heat). The energy releases in a rather large, nasty red blast that sounds thunderous rather than elegant. After the shot, there is a few seconds of high pitched whine while the crystal membranes perform a regeneration (thus the slow rate of fire for a beam weapon). It is not a stealthy pistol.

The blastpistol drains 2 SEU per shot, and uses a standard 20 SEU clip. It does not come equipped with a power port for the connection of an external beltpack or powerpack.
When holstered, the bulky nature of the end of the muzzle takes a little bit of effort to draw, causing an Initiative Modifier of -1 (in addition to the -3 penalty normally associated with holstered weapons).

An albedo suit or screen defends against the Blastpistol as effectively as it does against other laser weapons.