Astro Catalog of the Frontier Circa First Sathar War

SYSTEM/PLANET
 Col. 
 Pop. 
 Grav. 
 Moons 
 Day 
  Star
 Araks      Yellow
      Hentz
 Y HI.7
0
25
 
 Athor      Orange
      Yast
 Y MA 1.0 2 15 
 Cassidine      Orange-Yellow
      Rupert's Hole
 H MIA .9 0 20 
     Triad
 * HI 1.1 1 30 
 Dixon's Star
      Green-Yellow
      Laco
 H O 1.41
 60 
 Dramune      Oragne-Yellow
      Inner Reach
 D LA 1.2 0 45 
      Outer Reach
 * MIR 1.0 5 35 
 Fromeltar      Yellow
      Groth
 D LA 1.2 0 45 
      Terledrom
 D/V HI 1.0 3 60 
 Gruna Goru
      Yellow
      Hargut
 Y HR 1.1 1 20 
 K'aken-Kar      Red-Orange
      Ken'zah Kit
 V MA .9 0 25 
 Kizk'-Kar      Yellow
      Zik-kit
 V MIR 1.0 0 65 
 K'tsa-Kar      Orange
       Kwadl-kit
 V LE 0.7 0 30 
 Madderly's Star G3, Yellow
Kdikit
 Prenglar      Yellow
      Gran Quivera
 * HI 1.0 0 15 
      Morgaine's World
 H 0 1.5 4 40 
 Scree Fron
      Orange-Red
      Histran
 Y O .6 7 25 
      Hakosoar
 Y LAI .9 5 50 
 Theseus      Yellow-Orange
      Minotaur
 H HI 1.2 0 15 
 Timeon      Green-Yellow
      Lossend
 H LFI .7 0 70 
 Truane's Star
      Orange-Yellow
      Pale
 * MIR .9 3 55 
      New Pale
 H LA 1.4 0 20 
 White Light
      Red-Orange
      Clarrion
 H HR 1.0 0
 50 

Legend:

         
Population/Trade Table
 HHeavy Population. The planet has many large cities that are very
crowded, and hundreds of smaller cities.
Individual cities may cover hundreds of square kilometers.
 MModerate Population. The planet has several large cities and numerous smaller cities, but they are not overcrowded.
 LLight Population. The planet has only a few cities, and most would be considered small on a planet with Heavy population
 OOutpost. The planet is a small outpost or new colony. It has only one city, but there may be small settlements scattered nearby.
 I Industry. Most of the planet's economy is based on manufacturing.
Cities are built around factories and these plants, and most of the inhabitants work in these factories. Raw materials may be minded on the planet or shipped in from other planets.
 R Resource Mining. The planet is rich in natural resources like metals, fossil fuel, gems, crystals or radioactive materials. Most of these raw materials are shipped to Industrial planets because there are not enough factories to process them where they are mined.
 A Agriculture. The planet's economy is based on farming. Any renewable resource can be farmed: grain, lumber, livestock, fish, fruit, textiles, etc.
 E Education. The planet's chief industry is educational or scientific study.

Code
Colonizers
 D Dralasites
 H Humans
 V Vrusk
 Y Yazirians
 * a mixture of several races

Footnotes:
Hentz (Araks) is ruled by a religious clan, the Family of One. Everyone who lives there wears a uniform showing his job and position.
Triad (Cassidine) is a major industrial planet where very high technology items are manufactured and sold.
Inner Reach (Dramune) has an unusual local custom. The dralasites that live there dye their skin various colors to show their mood for the day. The dyes wash off easily.
Outer Reach (Dramune) is a gathering place for criminals and outlaws of all types. People there do not ask strangers how they earn their livings.
Terledrom (Fromeltar) is ruled by a council of vrusk companies and elected dralasites. The companies control all trade with other planets, and consider smuggling a serious crime. The planet has rings that are visible from the ground during the day.
Zik-kit (Kizk'-kar) has very rich mining deposits. These are exported mainly to Terledrom for manufacturing. Zik-kit is controlled as a colony by the Terledrom government.
Gran Quivera (Prenglar) is the hub of the Frontier Sector. The Star Law Rangers, Pan Galactic Corporation, and the United Planetary Federation all have headquarters at Port Loren, the major city.
Morgaine's World (Prenglar) is a UPF and Star Law base. The planet has rings.
Pale (Truane's Star) is the starting point of the only possible starship route through the Zagyg dust clouds. The route to Zebulon was just recently opened.