Name | AI | AA | Def | Move | Range | Cost | Notes |
Mortar | 1 | - | 1 | 10 | 50 | 4 | Barrage 4cm templates x2. Indirect |
FTPC | 3 | 2 | 2 | Transports 2 units | |||
Scout Cycles | 1 | - | 1 | 60 | 15 | 4 | Spotter |
Power Armour | 2 | 2 | 2 | 25 | 40 | 10 | Shielding, Inf |
Combat Robots | Special rules | ||||||
Inf Walkers | Shielded | ||||||
Gunship | 2 | 4 | 3 | VTOL | |||
Air Transport | 3 | 2 | 2 | Transports 4 stands |
AI | AA | DEF | Move | Range | Pts |
2 | 1 | 1 | 15cm | 30cm | 4 |
AI | AA | DEF | Move | Range | Pts |
Add 1 point to either AI or AA | - | - | +10cms | +4 |
AI | AA | DEF | Move | Range | Pts |
Add 3 points to either AI or AA | 1 | 15cm | 50cm | 5 |
AI | AA | DEF | Move | Range | Pts |
2 | - | 1 | 15cm | 50cm | 5 |
AI | AA | DEF | Move | Range | Pts |
6 | - | 4 | 15m | 35cm | 10 |
AI | AA | DEF | Move | Range | Pts |
- | - | 1 | 30cm | - | 4 |
AI | AA | DEF | Move | Range | Pts |
* | - | 1 | 10cm | * | TBC |
Number of units | AI | Range |
6 or over | 4 | 30cm |
4-5 | 3 | 25cm |
2-3 | 2 | 20cm |
1 | 1 | 15cm |
AI | AA | DEF | Move | Range | Pts |
5 | 4 | 3 | 40cm | 50cm | 12 |
6 | 5 | 3 | 40cm | 50CM | 14 |
AI | AA | DEF | Move | Range | Pts |
2 | 1 | 1 | 60cm | 30cm |
Type | AI | AA | DEF | Move | Range | Arc | Pts |
Defence | Add 3 points to either AI or AA | 3 | - | 50cm | 360° | 7 | |
Patrol | Add 2 points to either AI or AA | 3 | 20cm | 40cm | 180° | 7 | |
Attack | Add 2 points to either AI or AA | 3 | 30cm | 30cm | 180° | 7 |
There are many sources of figures and the quality is generally very good. Here are some of my recommendations. If anyone is interested in a more thourough breakdown of model types, please let me know.
Landfleet
Organisation
Troop Types
Colour Schemes
Suggested Figures
Stories
Pictures
Sample Armies
History – timeline, accepted facts
Invasion of Outpost#1
6 years prior to the invasion of Outpost#1, Landfleet was formed (similar to American prior to WW2)
Logical to surmise that there were quite a few skirmishes prior to main invasion.
Was there an ‘
Therefore, need a detailed map of planet with Defences ( 2 years to prepare for an Invasion – not a lot of time really)
Omega stike point – Incorrect Intelligence led to the demise of many UPF troops – a lot of Osakar/ humma died in this attack. Only the tenacity of the Hoppin’ 108 and 106 prevented an outright massacre.
[insert map of Outpost 1 – will be revised if there are any ‘official’ copies kicking about]
Base1 – main continent with industrial/ agriculture centre.
Base2/4 – Main defence sites/ orbital defence stations
Base 3/5 – Northern/Southern orbital defence stes.
Prior to the assault, the UPF fleet Cassadine launched a deadly bombardment on the Sathar base. The base received heavy punishment from the fleet, but managed to drive off the fleet with significant casualties. The Assault group was moved in and the drop onto Sathar Base 3 was commenced.
The ill fated Omega mission landed straight on top of the Sathar Base (3). A multitude of guns, missles opened up and almost 2/3 of the assaulting force was cut down before they even reached the ground.
The remaining forces managed to hold the beachhead, and force their way to the coastline, again suffering terrible casualties. A concerted effort to rescue the survivors was made. At the end of the campaign, only 1 in 10 persons came back.
10 divisions (40,000) troops were dropped onto the Omega site.
Consisted of 6 Infantry, 2 Support, 1 Heavy Armoured Division and an Artillery Division.
Result:
All the Infantry Divisions were mauled.
15th/ 61st Mechanised Infantry Divisions (Mixed) and 106th Hoppin’ Division (Humma)were wiped out.
108th Hoppin’/ 38 & 39 Air Assault Divisions suffered massive casualties (4%/2%/6% survivors respectively)
The Strike Eagles (Hvy Armour) and 8th Artillery Div were wiped out, whilst the 8th and 10th Mechanised engineers lost all vehicles and suffered similar casualties (94% - 98%)
Analysis and accounts from the survivors deduced the following:
The UPF bombardment was ineffective and incorrect info had given the wrong co-ordinates for an effective bombing campaign. The Sathar had made excellent preparations of the defence of the base ( indeed after it capture later on, it is still used by the UPF in its current form.) , and had 2 Divisons in well prepared defences, supplied and eager to take the fight to the enemy.
Initially, the invasion force overwhelmed the defenders taking horrific casualties in the process, but were then beaten back by reinforcements counterattack.
The 106/108th Humma Division, and the remenants of the 61st mechanised Division launched a desperate assault to break out of the encirclement and successfully did so. Comms were re-established and the remaining troops still to be deployed were held. A conserted effort was made to save as many of the besieged troops as possible.
[insert appropriate picture]
Lander(UPF)
Designed to transport space to ground assault
Capacity – 20 units or 10 vehicles (company size)
Approx 500 were used in the initial drop onto the sathar Base
50ships at a time, in ten waves, with ten minute intervals.
Opposing the assaulters were the following formidable defences:
3 batteries (4 off) Anti aircraft
5 missle battalions
2 Space defence modules (surviving)
These accounted for the destruction of some 300 or so craft, of which 200 were destroyed outright, and the remainder too badly damaged to take part in the assault. More to follow....
The navy was a very much under developed part of the UPF/Sathar and mainly consisted of scouting vessels. Throughout the conflict, this developed into a multitude of Cruisers/ destroyers and a fleet of supporting ships.
Logistical lines were stretched to the limit, and there were instances where troops had to be self reliant. – mainly on Solar/ion power sources. ( to be developed in the future UPF forces)
Shielding was found to be too draining, and was generally only used where ample supplies of power were available. This led to a development of batteries and power sources in general.
Name | AI | AA | DEF | Move | Range | Pts |
Seeded monsters | 4 | - | 2 | 30cm | Base contact only | 3 |
Cyberdragon | 5/2* | 3/2* | 4 | 25cm | 25cm | 12 |
Robots | 2 | 2 | 2 | 15cm | 35cm | 6 |
Infantry | 1 | 1 | 1 | 15cm | 35cm | 3 |
HW Infantry | 3 points either in AI or AA | 1 | 15cm | 65cm | 5 | |
APC, Hover | 2 | 2 | 2 | 35 | 50 | 6 |
Tank, Hover (Light) | 3 | 3 | 3 | 30 | 65 | 9 |
(Med) | 3 | 4 | 4 | 25 | 75 | 11 |
(Hvy) | 3 | 5 | 4 | 25 | 90 | 16, Shielding |
Artillery, HE | 4 | 2 | 2 | 20 | 100 | Indirect 10pts |
AP | 2 | 4 | 2 | 20 | 100 | Indirect 10pts |
Pulsar Cannon | 1 | 5 | 2 | 10 | 70 | 8 |
Orbital lander | - | - | 3 | - | - | Orbital transport (6), 9pts |
Large | - | - | 5 | - | - | Orbital Transport (20), 25 |
Air fighter | 3 | 3 | 3 | 90cm | 45cm | 10 |
Inf (inferior) | 1 | - | 1 | 15 | 30 | 3pts, no extras, no morale |