Optional skills listed after each profession are presented here as guides for referees in determining likely professional areas that the optional skills detailed later in this document would pertain to. As always, using these skills and figuring out where they might fit into a campaign is at the referee’s own discretion.
PSAs: Combat Specialist, Special Operations, Security Specialist
Automatic skill for choosing at least 2 Enforcer PSAs: Endurance
Combat Specialist | Special Operations | Security Specialist |
Body Speak Pumping Federanium Running Weapons: Beam Weapons Weapons: Demolitions Weapons: Grenades Weapons: Martial Arts Weapons: Melee Weapons Weapons: Missiles Weapons: P.G.S. Weapons Weapons: Powered Assault Armor Vehicles: Cars | Camouflage Concealment Forgery: Forge Vehicles: Aquatic Vehicles: Atmospheric Vehicles: Cars Vehicles: Cycles Security Weapons: Demolitions Weapons: Missiles Weapons: P.G.S. Weapons Weapons: Repair | Communication Devices: Operate Cryptography Forgery – Detect Law Photography Robotics: Activate/Deactivate Security Systems: Activate & Operate Security Systems: Deactivate Security Systems: Detect Security Systems: Open Locks Vehicles: Transports |
PSAs: Engineer, Roboticist, Technician
Automatic skill for choosing at least 2 Techex PSAs: Agility
Engineer | Roboticist | Technician |
Acoustics Chemistry Computers: Access & Operate Engineer: Alternate Energy Engineer: Architectural Engineer: Civil Engineer: Hydraulic Engineer: Mechanical Engineer: Military Engineer: Nuclear Optics Physics | Computers: Access & Operate Robotics: Activate/Deactivate Robotics: Alter Functions Robotics: Alter Mission Robotics: Identification Robotics: List Functions Robotics: Modifications Robotics: Remove Security Locks Robotics: Repair Robotics: Robopsychologist Power Read Vehicles: Machinery | Communication Devices: Operate Communication Devices: Repair Computers: Repair Mainframe Computers: Repair Bodycomp Computers: Repair Specialized Machinery: Operate Machinery: Repair Power Read Vehicles: Machinery Vehicles: Repair Vehicles: Transports Weapons: Repair |
Optional Skills to consider: Astrophysics, Defenses: Repair, Engineer: Electrical, Mathematics, Matter Transferal Devices
PSAs: Computer Specialist, Scientist, Physician
Automatic skill for choosing at least 2 Scispec PSAs: Intelligence
Computer Specialist | Scientist | Physician |
Computers: Access & Operate Computers: Bypass Security Computers: Defeat Security Computers: Display Information Computers: Interface Computers: Program Manipulation Computers: Program Writing Computers: Program Bodycomp Computers: Repair Bodycomp Computers: Repair Mainframe Computers: Repair Specialized Power Read | Acoustics Biology Bionics Botany Chemistry Cybernetics Exobiology Forensic Genetics Optics Physics Zoology | Medical Devices Medical Diagnosis Medical Treatment: Disease Medical Treatment: Infection Medical Treatment: Infestation Medical Treatment: Miscellaneous Medical Treatment: Poison Medicine Medical Treatment: Radiation Medical Treatment: Wounds I Medical Treatment: Wounds II Medical Treatment: Wounds III Medical Treatment: Wounds IV |
PSAs: Wilderness Expert, Diplomat, System Specialist
Automatic skill for choosing at least 2 Explorer PSAs: Charisma
Wilderness Expert | Diplomat | System Specialist |
Analyze Animal Behavior Animal Taming Animal Training Climbing Find Directions Making Items/Structures Medical Treatment: Veterinary Ride Mount Stable Mounts Stealth s Survival Tracking | Appraisal Bluff Communication Communication Devices: Operate Dramatics Disguise Empathic Understanding Haggling Persuasion Politics Society Stealth | Ecosystems Archaeology Biology Botany Empathic Understanding Gemology Genetics Geology Geophysics Psycho-Pathology Theology Zoology |