REMOTE EXPEDITION SURVEY ROBOT | |
LEVEL: | 4 |
BODY TYPE: | Heavy Duty |
MOVEMENT: | 4 mechanical legs for surface movement; enclosed modified jetcopter engine for aerial movement |
SPEED: | 20 kph on surface; 350 kph/50 kph airborne |
RANGE: | 1000 km or 1000 minutes hovering or any combination adding up to 1000 |
LIMBS: | 2 mechanical arms, each with the strength of about 5 men |
PROGRAMS: | Attack/Defense Computer Link Topographical Survey Sample Collection Photo Survey Site Maintenance |
BATTERY: | Type 2 |
STAMINA: | 500 points |
WEAPONS: | 1 heavy laser, turret mounted with 100 SEU power pack; 1 automatic rifle, turret mounted with 100 rounds, fires bursts of 10 rounds, with basic chance to hit of 70%. Field of fire for both weapons is 180 degrees forward. |
The lander module carries three of these robots. They were designed
to remain with the robot research station in the lander after the Moraes
leaves. Thereafter, they carry out many tasks: collecting soil, water and
plant samples, conducting photo surveys, mapping, etc.
These robots are durably built to withstand terrific punishment, since repair is impossible once the expedition ship leaves. Each robot has a surplus lifting capacity of 50 kg,. but no provision for transporting anything bulkier than small survey samples. These robots have attack/defense programs to help protect the expedition. the attack program's first priority is to attack a designated target. The second priority is to defend against attackers not specifically designated as targets. The defense program directs automatic attacks against intruders entering a forbidden area (defined by a specific command). "Intruder(s)" may be specified by detailed descriptions. The automatic attacks are conducted first against the closest intruder, and second against other intruders. |
This device provides remote radio control of a survey robot. Each robot has its own specific controller to avoid receiving conflicting commands. The controller includes a joystick and a two-way radio for verbal commands. Two miniature video screens project visible-light and infra-red views from five robot-mounted cameras. Each controller can operate in three modes:
METERS | RESULT | ROLL |
3,000 | 10% decrease in oxygen | STA check + 20% or become unconsious DEX/RS/INT/LOG cut by 10% |
5,400 | 30% decrease in oxygen | STA check or become unconsious imediatley, after 30 turns PC becomes unconsious automatically DEX/RS/INT/LOG cut by 50% |
5,401 - 9,100 | ? | ? |
Top Speed | Cruise Speed | Accel | Decel | Turn Speed | Passengers | Cargo | Cost | |
Small/Compact | -20 | -20 | -20 | +20 | +10 | -50%* | -50% | -25% |
Intermediate | -10 | - n/a - | -10 | +10 | - n/a - | - n/a - | -25% | -10% |
Mid-Sized | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - |
Large | +10 | +10 | +10 | - n/a - | -10 | +50%** | +50% | +15% |
Heavy | - n/a - | +20 | - n/a - | -10 | -20 | +100% | +100% | +30% |
Top Speed | Cruise Speed | Accel | Decel | Turn Speed | SPECIAL | Cost | |
Standard | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - |
Cruise | -10kph | +10% | - n/a - | - n/a - | - n/a - | - n/a - | +10% |
Utility* | -10kph | - n/a - | - n/a - | - n/a - | -10 | - n/a - | +20% |
Luxury | - n/a - | +20kph | - n/a - | - n/a - | -10 | - n/a - | +25% |
Sport | +10kph | -10 kph | +10 | +10 | +10 | - n/a - | +40% |
Super Sport | +20kph | -20kph | +20 | +20 | +20 | - n/a - | +50% |
Dual Sport | - n/a - | - n/a - | +10 | -10 | -10 | +0.1 Terrain | +30% |
Adventure | - n/a - | - n/a - | - n/a - | -20 | -20 | +0.2 terrain | +40% |
Vintage/Classic | -10kph | -10kph | -10 | - n/a - | -10 | - n/a - | -50 to +500% |
Custom** | varies | varies | varies | varies | varies | varies | varies |
Top Speed | Cruise Speed | Accel | Decel | Turn Speed | Passengers | Cargo | Cost | |
Small | +10kph | -10kph | +10 | +10 | +10 | -33% | -50% | -20% |
Standard | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - | - n/a - |
Large | -10kph | +10kph | -10 | -10 | -10 | +33% | +50% | +50% |
Heavy Duty* | -20kph | +20kph | -20 | -20 | -20 | +100% | +100% | +100% |
Top Speed | Cruise Speed | Accel | Decel | Turn Speed | Passengers | Cargo | Cost | |
Sport | +20kph | -10kph | +10 | +10 | +10 | - n/a - | -25% | +25% |
Utility* | - n/a - | - n/a - | +10 | - n/a - | - n/a - | - n/a - | - n/a - | +30% |
Passenger | - n/a - | - n/a - | - n/a - | +10 | - n/a - | +20 | -75% | +20% |
Cargo | - n/a - | +10 | - n/a - | - n/a - | - n/a - | -50% | +100% | +10% |
CYBERLINK
Replacing PDAs, cellular phones and the like by 2050, the CyberLink combines a communicator, a Level 3(8 function point) computer, a holoprojector and a chronograph into a unit which fits around the wearer's head.
The holoprojector is a recticle extending from the earpiece and fitting over the wearer's right eye, while a microphone extends from the earpiece to just below the user's mouth. The computer itself is built into the brace leading from the top of the earpiece and wrapping across the top of the user's head.
The CyberLink(or Link) is operated solely by voice command and has several plasma matrix memory modules surface mounted into the system mainboard.
The Link weighs in at 0.5 kg, due to lightweight materials, and costs 10,500 credits.
01-16: Hentz, Araks system
01-13 = "Anglann" --- a.k.a. "Family of One", a religious clan. CUrrent rulers of Yast and have held that title for over 240 years. Symbol is a seven pointed star, representing their creator
14-16 = "Backa" a very sensitive and understanding clan. Noted for their shorter stature, 2d10cm shorter than average height.
17-23 = "Brisara" a clan noted for their lust for flight, gliding is a past time taken very seriously and they often hold competitions. Symbol is a pair of golden wings, often printed across chest and back of any clothing worn.
24-34 = "Gorlia" hot tempered clan, often feuds with Anglann and occassionaly challenges them for rulership. All Gorlians wear an ivory ear ring and add 5% to their Battle Rage
35-38 = "Kesha" pranksters and jokers who love humor, get along well with Dralasites
39-46 = "Knar-Kenda" a very aggressive clan of warriors, allied with Unglann and have served them during most of their rule. Symbol is a silver star worn around the neck.
47-52 = "Kuegla" a clan of music lovers, always carry a hand made instruement in pocket or around neck
53-60 = "Tundaria" worshippers of the beauty of space, wear an ivory star cluster around neck or wrist.
61-67 = "Turania" desert nomads sporting a very thin coat of fur that barely covers their skin.
67-70 = "Vantaria" lovers of rare and valuable objects, wear a sable cloak or cape. Vantarians save 10% of their income to purchase rare goods.
71-80 = "Zamoria" hunters noted for their animal skin wardrobes.
81-00 = no traceable clan
17-31: Hargut, Gruna Garu
01-12 = "Barakha" a strong Yazirian clan noted for their stocky build, proud hard workers. No STR/STA penalty for Barakhan Yazirians
13-28 = "Hargutia" original settlers and rulers of Hargut
29-35 = "Khitala" a clan that favors blade weapons, members of this clan carry a slver plated blade weapon and cherish it as their prized possession (the weapon usually has a story behind it)
36-44 = Khordova" a highly respected warrior clan known for wearing spiked armbands, former enemies of Shurkian clan but have lived in peace with them for nearly a century
45-48 = "Marala" sea dwelling clan able to hold breath for extended periods (#turns equal to STA)
49-52 = "Nievara" known for their thick coats of fur adapted for colder climates, they don't tolerate heat very well (-5 STR, -10 DEX in desert climates)
53-57 = "Nistaria" mysterious clan often seen performing odd rituals, members wear a multi-colored phosphorescent globe around neck
58-64 = "Regaria" fierce and barbaric clan known for multiple life enemies, natural brown & tan camouflage pattern on dan (flaps)
65 = "Rojoria" a clan that has nearly been driven to extinction by the Regarians during past feuds, noted for their deep reddish brown fur
66-72 = "Shurkia" another respected warrior clan known for their necklaces comprised of teeth removed from their slain enemies. Established the peace treaty with their former rival Khordova clan
73-76 = "Velia" cruel and nearly evil natured clan noted for their jet black fur
77-80 = "Xuthora" a fierce, wild, and uncivilized clan not known for using much in the way of technology. Max LOG score for a Xuthoran is 45
81-00 = no traceable clan
32-43: Athor, Yast
01-18 = "Amona" a neutral minded clan that works well with any race, symbol is a gold leaf of trust
19-20 = "Hyrkania" another clan nearing extinction thanks to space fairing mermbers cross breeding with other/non clan related Yazirians, known for their athletic build and uncanny speed & reflexes. Symbol is a silver lightning bolt, members of this clan have ambidexterity (similar to Vrusk) and human movement speeds.
21-25 = "Ophiria" wood dwelles and nature lovers, members wear a plastic embalmed insect around their necks
26-45 = "Pasamoria" a peace loving clan who willingly fights for freedom, noted for well groomed appearances and a feather cluster on a neck chain. If a life enemy is selected it is usually Sathar related or anyone else that threatens peace and prosperity.
46-50 = "Styzhia" a clan of tribal "witch doctors" known for small horns growing from behind their ears and a prehensile tail capable of wielding small tools (but not weapons).
51-65 = "Wastrala" a somewhat suicidal clan, members have a do or die mentality and when there is no hope of survival they are prone to doing extreme acts to take out their enemies with no regard to their own being. Symbol is a silver dagger worn around the neck
66-80 = "Zigara" a warrior band known for dipping/plating their fangs and claws with metal
81-00 = no traceable clan
44-51: Hakosoar, Scree Fron
01-15 = "Bakala" clan whose members are typically seen in groups of three all brandishing three weapons, symbol is a triangle
16-40 = "Kabarla" a clan centered on the beliefs and basis of truth, justice, and law. On their homeworld they are often seen riding elegantly adorned horses, symbol is a prancing horse
41-50 = "Polara" a clan that originated in the polar caps but have since adapted to most weather conditions, noted for their white fur
51-65 = "Tuborga" a warlike clan known for grooming their hair into a mowhawk or top knot.
66-80 = "Ziriya" a somewhat rational clan lacking the typical arrogant and pushy attitude amongst Yazirians, noted for dying their fur in non-natural colors
81-00 = no traceable clan
52-55: Histran, Scree Fron
01-35 = "Invia" a taller breed known for their grey fur and icy blue eyes, add 2d10cm to height
36-60 = "Norso" a religious clan that practices their "version" of human beliefs, symbol is a hexagon with a X through it. Forbidden to use weapons that shed blood, restricted to clubs and stun weapons, or non-HTH sonic arms.
61-80 = "Venusia" seekers of beauty, love, and harmony. An unofficial clan comprised of genetic cross-breeding intervention with human genes, resulting in a mix-breed group often sporting features and abilities from both Human and Yazirian races (figure 50% chance for each Yazirian trait: flaps for gliding, battle rage, night vision, height, body fur, four knuckles, etc)
81-00 = no traceable clan
56-70: Non-Yazirian World of Origin
01-10 = roll again to indicate clan of origin, full-bred clan member transplant
11-30 = roll again to indicate clan of origin, half breed between two clans
31-60 = roll again to indicate clan of origin, half breed from one clan, other clan untraceable
61-00 = no traceable clan
71-00: Completely Untraceable