PART 5: THE ENCOUNTER
When a party embarks on an adventure for the first time, they must be ready to deal with the aliens, strange creatures, and other Frontier citizens they will meet: some foul, some fair, some intelligent, some not; the variety is endless. Such a meeting is called an encounter, and such beings encountered are called monsters. The GM will find it useful to make a list of monster encounters before the adventure starts, noting their Number Appearing, Armor Class, hit points, and so forth. Having this information prepared before the adventure will speed play during the game. These monsters will often have a reason for being in the area (such as looking for food or a particular item, carrying a message, and so forth).
(to be completed)