PART 4: THE ADVENTURE
Beginning the Adventure
When the players have rolled up their characters and bought their equipment, the GM will describe the background of the adventure. This might include information about the place the characters start from, the names of any NPC companions or retainers they will have, and some rumors about the dungeon the party is going to explore.
Party Size and Composition
It is not wise to adventure alone, for the monsters which may be encountered are numerous. It is much safer to go adventuring with a group of people who can help and protect each other. The best size for an adventure party is 6-8 characters, enough to handle the challenges which will be faced, but not too many, to become disorganized or to ruin chances to surprise the monsters.
(to be completed)