Mines

jedion357's picture
jedion357
February 2, 2018 - 6:36am
There is a paragraph in Zebs (Im working form the digitally remastered one right now) about mines, it appears right after the descriptions of the various detonators and just before the descriptions of grenades but on the equipment lists where your get the weight and cost details there are no mines? I'm guessing the PCs were not intended to purchase them?

In light of the chinese menu format of Zebs with the missiles being a choice from column A and a choice from collumn B; maybe you're supposed to match a detonator with one of the missle warheads? If so its actually a pain in the butt to use and fiddly IMO.

I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!
Comments:

jedion357's picture
jedion357
February 7, 2018 - 12:36pm
JCab747 wrote:
What about laser and sonic mines?

These might need a particular design to work well.

Maybe they would operate similar to claymores and would have a cone of destruction in front of them?


sonic marbles in zebs IIRC
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
February 7, 2018 - 12:55pm
Oh, yes, but wouldn't you want a sonic mine to operate a bit differently than a grenade?
Joe Cabadas

KRingway's picture
KRingway
February 7, 2018 - 1:26pm
JCab747 wrote:
What about laser and sonic mines?

These might need a particular design to work well.

Maybe they would operate similar to claymores and would have a cone of destruction in front of them?


I pondered the same thing earlier in the thread. Both could operate over a cone shaped area, in which the SEU setting deals out damage within a limited range. You could perhaps do the same with other energy weapons (rafflurs etc). So, instead of a focused beam of X SEU power acting up to X metres, you have a cone of the same potential damage but limited to a shorter but wider reach. Pretty much a fan of energy in three dimensions. I don't imagine it would be as much damage as a rifle, but perhaps more than a pistol.

Marble and other grenade effects would also potentially work - a wide area tangler, for example, is an interesting idea.

JCab747's picture
JCab747
February 7, 2018 - 1:30pm
Or, to take Jedion's comment, how about a "sonic" mine that spits out a dozen or so marble sonic grenades in all directions? Sort of a cluster-bomb mine?
Joe Cabadas

jedion357's picture
jedion357
February 8, 2018 - 8:51am
JCab747 wrote:
Or, to take Jedion's comment, how about a "sonic" mine that spits out a dozen or so marble sonic grenades in all directions? Sort of a cluster-bomb mine?


I like this as an alien device for the PCs to trip over. spits out "grenades" in 8 directions as per the grenade bounce diagram and boom! talk about rattling someone's cage.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

KRingway's picture
KRingway
February 8, 2018 - 11:41am
Yep, I mentioned marble grenades when I made my first post in this thread Wink A couple of my players used to like throwing marble greandes around when the situation wanted it. I think they'd like a claymore that did the same thing.

There are airsoft and paintball claymores so a marble grenade claymore wouldn't be too much of a stretch of the imagination.

JCab747's picture
JCab747
February 9, 2018 - 9:26am
KRingway wrote:
Yep, I mentioned marble grenades when I made my first post in this thread Wink A couple of my players used to like throwing marble greandes around when the situation wanted it. I think they'd like a claymore that did the same thing.

There are airsoft and paintball claymores so a marble grenade claymore wouldn't be too much of a stretch of the imagination.


Yes, that's why I offered the idea of a mine that disperses a bunch of them. Sorry for not referencing your post.
Joe Cabadas

KRingway's picture
KRingway
February 10, 2018 - 12:37am
I think we had a design way back when for incendiary marble grenades. One type just burned super-hot, the other threw out a small amount of sticky burning liquid. I think we also had a canister round carrying 6 marble grenades, which could be fired from a grenade rifle or grenade launcher.

jedion357's picture
jedion357
February 10, 2018 - 3:44pm
KRingway wrote:
I think we had a design way back when for incendiary marble grenades. One type just burned super-hot, the other threw out a small amount of sticky burning liquid. I think we also had a canister round carrying 6 marble grenades, which could be fired from a grenade rifle or grenade launcher.

Ok: interesting idea cannister shot almost a throw back to black powder canon days and cannister shot. I like this idea. 6 marbles to a cannister shot use grenade bounce table to determine where they go. Its about disrupting groups. Sort of like using cannister to blow away boarding parties in age of sail or infantry charging the guns.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

KRingway's picture
KRingway
February 11, 2018 - 1:28am
Cannister shot is still used in artillery to disperse mines  - it's like a cluster bomb. FASCAM is one system: https://en.wikipedia.org/wiki/Family_of_Scatterable_Mines

The only problem really to me is the grenade bounce stuff with multiple grenades, as it's high maintenance for the referee Foot in mouth But if the grenades are set to explode on impact, it gets less messy. In general though, the idea of the canister is just some sort of quick way to launch a handful of marble grenades at ranges over normal throwing range.

I think we also had some sort of sleep/stun gas marble grenade.