question about space combat

giogionis's picture
giogionis
November 26, 2016 - 5:06pm
hi i recently discovered the game and im planning on building modules for it i have builded modules for other systems as well, im a dungeon master since 2002, i just need an example of space combat lets say this is the scene a merchant ship armed with two lasers is engaged by 2 pirate fighters how will the situation resolve any help will be apreciated and excuse my english.
Comments:

Shadow Shack's picture
Shadow Shack
November 26, 2016 - 8:35pm
From the Basic KH rules (expanded merely adds the features from that game such as Interceptor Missiles etc):

Quote:
Sequence of Play

The game is played in a series of game turns. Each game turn is divided in half. The first half is Side A's turn and the second haIf is Side B's turn. During Side A's turn, Side A is the moving side and Side B is the non-moving side. During Side B's turn, Side B is the moving side and Side A is the non-moving side. During each side's turn, players do the following things in order:


1. Player A's Turn

 

a. Movement

Player A announces which of his ships are using masking screens. A masking screen counter is placed on top of each of these ship counters.

Ships and space stations in orbit are moved one hex, following the direction of their orbit.

Player A moves each of his ships, making sure that no ship moves a longer or shorter distance than its speed from the previous turn will allow. The player writes down each ship's new speed after it moves.

 

b. Combat

The non-moving player (player B, in this case) announces which of his ships will shoot at moving ships, and which weapons they will use. The non-moving player then resolves all of these attacks and their effects are applied immediately.

The moving player (player A, in this case) announces which of his ships will shoot at the non-moving player's ships, and which weapons they will use. He then resolves all of these attacks, and their resuIts are applied.

 

2. Side B's Turn --- The steps described above are repeated, bul Side B becomes the moving side and Side A becomes the non-moving side.

No, I'm not overly fond of Zeb's Guide. Nor do I have any qualms in stating why. Tongue out

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giogionis's picture
giogionis
November 26, 2016 - 9:30pm
thank you :) it is a great game