Stars Without Number Bundle Deal

Malcadon's picture
Malcadon
October 10, 2013 - 4:13am
There is a great deal to get the Stars Without Number Bundle where you can set your own price! But it only last for a few days! You can find the full details are here.

The minimal cost is $4 to get the SWN Core Rulebook and the Skyward Steel supplement (a great Knight Hawks-ish supplement), but if you pay more than the current average ($57) to get two bonus titles: Other Dust (a post apocalypses supplement), the bundle exclusives Relics of the Lost (a "Pre-Scream" history of the setting). And a tenth (10%) goes to two charities. They are all DRM-free PDF files.

If you are a fan of SWN, you cannot pass-up on this deal.
Comments:

jedion357's picture
jedion357
October 10, 2013 - 4:50am
Cool but I already bought hard copies of SwoN and Skyward sTeel.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

TerlObar's picture
TerlObar
October 10, 2013 - 8:33am
I only have the free PDF version of Stars so I went ahead and bought the bundle and got the bonus material as well.  There's a third bonus title called Darkness Visible, a suppliment for running an espionage game.
Ad Astra Per Ardua!
Webmaster - The Star Frontiers Network & this site
Founding Editor - The Frontier Explorer Magazine
Managing Editor - The Star Frontiersman Magazine

OnceFarOff's picture
OnceFarOff
October 12, 2013 - 7:16am
I pretty much had all the books, but "Other Dust" and "Relics of the Lost" were a lot more than what I paid for the bundle, so I did it anyway.

I love the fact that the game is set up to be a resource for sandbox gaming. This makes the material so easy to glean from. I don't use the mechanics or the setting, but have already gotten so many good ideas from the tables and generators in these books. 

Another thing I have found extremely useful is the faction rules. It can be played as a mini game, but I use the concepts in there to generate background activity for the setting in my campaign. There's long term goals by the major players (PGC, Streel, etc.) and the PCs can interact with it or not, and have an effect on what happens. Good stuff there as well.

Now that I have typed this out a second time, I will try not to hit the hig "reply to post" button again! :p

TerlObar's picture
TerlObar
October 12, 2013 - 7:39am
Yeah, I like the faction rules.  I'm thinking of making an actual mini game based off them.  It's been rattling around in my head since I read the rules.
Ad Astra Per Ardua!
Webmaster - The Star Frontiers Network & this site
Founding Editor - The Frontier Explorer Magazine
Managing Editor - The Star Frontiersman Magazine

OnceFarOff's picture
OnceFarOff
October 12, 2013 - 7:50am
TerlObar wrote:
Yeah, I like the faction rules.  I'm thinking of making an actual mini game based off them.  It's been rattling around in my head since I read the rules.

I actually stumbled across the faction rules when looking for an answer to the cost of a starbase: http://www.starfrontiers.us/node/7475

I saw in SWON a method for pricing out ships, and also using the faction system to do so. Really good stuff, and uber flexible.

Malcadon's picture
Malcadon
October 12, 2013 - 2:03pm
I just got done reading Skyward Steel. That is a great book! It is chopped full of navy terms & traditions, departmental/ship/fleet organization, etc. It even has a dirt-simple system for calculating yearly revenue of a planet based on population and standard of living, and the yearly cost of ships & stations (all accounting for the cost of personal).

If you want navel adventures in your Star Frontiers game, start with Skyward Steel!

OnceFarOff's picture
OnceFarOff
October 12, 2013 - 4:44pm
I did a quick browse through 'Other Dirt' - that was a great one as well. Lots of resources for your irradiated post apoc world. Say a hundred years after the sathar nuked a place...

Jaxon's picture
Jaxon
October 25, 2013 - 4:45am
interesting...