Character concepts / classes

jedion357's picture
jedion357
September 12, 2011 - 1:02pm
Kicking around the ideas for a class system with in class skills and out of class skills filling the roles of Primary and secondary PSAs and native skills being tertiary or X3 to purchase as per the Skill Frontier article in the SFman

This means that having a clear character concept rewards the player but a player can be creative and have a gunfighter who is also a dentist.

Proposed list of classes:
Gambler
Gunfighter
Cowboy
Miner
Trapper
Doctor
Dentist
Preacher/Missionary (may be just an NPC class)
Showman/show woman (nudge nudge wink wink)
Outlaw
Law man
Brave
Medicine man

Advanced Class options
Rancher- must first be a level 3 cowboy gains some new skill options
Outlaw Leader-must first be a level 3 outlaw and gains some new skill options
Sherif/marshal- must first be a level 3 law man
Bishop- must be a level 3 preacher
Chief- must be a level 3 brave


I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!