Party composition/ pre-gens for Mercy Mission

jedion357's picture
jedion357
August 20, 2011 - 12:07pm
NOTE: my timeline article in SFman 16 is the background and set up for this adventure. These are the following options for PC races and backgrounds
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!
Comments:

jedion357's picture
jedion357
August 20, 2011 - 12:34pm
For humans in my timeline it is possible that they have come from Earth, any character choosing this option would have been a child boarding the colony ships and grew up in the Frontier. Contact with Earth is of course lost. MINOTAUR was the first colony and is a democracy, it cooperated with Clarion in space initiatives in the early days so its possible to come from here but not likely as who would immigrate to Clarion's soggy environment? CLARION is the second colony and the expected point of origin for RM personelle. LOSSEND was the third human colony and was started as a joint venture by the first two as an ag colony to help feed the mother colonies. Possible for a colonist from Lossend to claim citizenship on Clarion and return to join the RM. TRIAD was the first multiracial colony established after contact with vrusk and dralasites, probably unlikely for a member of the RM will to be from here. Ki-kit is the fifth human colony but upstaged by the vrusk, PC could have come been a colonist here having come from Clarion and for some reason returned to Clarion. GRAN QUIVERA is colonized by the core four but again unlikely for a PC to have come from here.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
August 20, 2011 - 1:02pm
The yazirian clan, Knar Kenda, from Hentz has sworn clan alliance with then Captain Morgaine. In the future they will come to view the RM as the legacy of Admiral Morgaine and send officers to do a tour of duty in the RM before returning to the Hentz, militia. This tradition could have started earlier then I envisioned with yazirians from Knar Kenda being on detached duty to the newly formed RM. Knar Kenda yazirians regard Lord Commander Morgaine as a clan leader and would rather die then dishonor themselves or their clan while in RM service. 1or2 PCs could be yazirians, they will have a zamira honor weapon, a personal gyrojet pistol, and 4 clips ammo (yazirians developed gyrojet as weapons and their militias use them). Otherwise they use RM issue equipment but retain their militia uniform. When their gyro ammo runs out they can draw a semi auto pistol.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
August 20, 2011 - 1:09pm
Anyone wanting to have a vrusk could be allowed to have one but there should only be one in the party. They would have been a House Naar security officer that came on one of the vrusk ships to Clarion with word of the atrocities. He/she would have been detailed to the RM by a senior company officer as an advisor/laison office. He retains his corporate uniform and issue weapons (sonic and electric weapons). He was probably born on Terledrom.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
August 20, 2011 - 1:13pm
A dralasite will have to have a story of being a curious wanderer who travelled to Clarion. He retains his citizenship on Inner Reach, Terledrom, or Groth but chose to sign up in the RM since he has the option of taking Clarion citizenship at the end of a 5 year tour. He'll have all standard RM issue equipment.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
August 20, 2011 - 1:21pm
Additionally, one human officer could be a Royal Guard officer detached to the RM.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
August 20, 2011 - 2:18pm
The majority of Pcs should be human but there is still opportunity even at this early date in history to play one of the core four alien races. The yazirian option looks like a lot of fun IMO.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Putraack's picture
Putraack
August 25, 2011 - 7:34pm
How about a journalist along to document the massacres or the royal forces in action?

I mentioned in another thread, if there's a junior royal family member along as part of the marine force, then that's an interesting PC. Double if someone is their unofficial bodyguard. Triple if there is also a journalist (or five) wanting pictures of the Prince in action!

jedion357's picture
jedion357
August 25, 2011 - 8:40pm
Putraack wrote:
How about a journalist along to document the massacres or the royal forces in action?

I mentioned in another thread, if there's a junior royal family member along as part of the marine force, then that's an interesting PC. Double if someone is their unofficial bodyguard. Triple if there is also a journalist (or five) wanting pictures of the Prince in action!


I like the journalist idea GASLIGHT rules has a optional rule for a reporter to tag along with a group of PCs except you only get EXP for actions that the reporter witnesses and lives to write about- complicates the PCs lives as they need him near enough the action to see stuff but dont need him shot.


So an imbedded journalist? Not sure if the journalist would be along on every mission but then they could also act as an NPC contact and source of information.

Yeah I like the royal serving in the military angle too. Perhaps an added incentive for the viceroy to kill the PCs squad.

personally I like the yazirians from Hentz militia serving in the RM, If I was a player this would be my character.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
August 28, 2011 - 2:00pm
You have made room for all races, great.

jedion357's picture
jedion357
October 13, 2011 - 6:02am
New idea: inspired by a photograph of a paratrooper with a german shepherd strapped to his chest. Yazirian militia trooper with a trained wyvole. Big question is which wyvole? The wild larger one or the miniature domesticated one or an in between as yet to be detailed version? Beauty of using the wyvole is that it legitimately glides unlike a german shepherd. I have a animal handling house rule ready to go so that is not a problem. This trooper will go far more lightly armed then a regular trooper as he's managing the animal. He's tying up a skill slot with animal handling and likely its going to be his level 2 skill because of how that skill works with training regimes learned at each level like computer programs and the likely need for the wyvole to have more than one functional command.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
October 13, 2011 - 6:37am
What is the troppers mission/objective?
What is the wyvole used for?

jedion357's picture
jedion357
October 13, 2011 - 7:08am
w00t wrote:
What is the troppers mission/objective?
What is the wyvole used for?
That could be whatever a K9 trooper was used for but since yazirians and wyvoles are very different from humans and dogs the doctrine for there employment could be very different too. This is just me jotting an idea for a PC down.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
October 13, 2011 - 9:33am
I think that the use that a typical role player makes of a "war dog" , namely just an extra attack in the initiative order will be acceptable since the wyvole is noted for aggression. On further thought I'm toying with creating a new clan that always had a close relationship with wyvoles and legend claims was the first to tame them. Prior to the clan wars the Knar-Wyvolenar (litteraly clan who hunts with wyvoles) used them as working beast to help hunt. During the clan wars they saw action along side their trainers but it was difficult to form large regiments of this clan and keep all the wyvoles from tearing into each other. Thus this clan formed smaller more specialized units that performed scouting, skirmishing and hit and run raids sometimes penetrating deep behind enemy lines. Over the centuries the Wyvole Warriors became famous through song and saga and now in modern times other clans and militias have copied the practice. This clan in particular is noted for the quality of its wyvole warriors.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

iggy's picture
iggy
October 15, 2011 - 7:19am
Side Topic:  Knar-Wyvolenar, does this imply that the prefix knar-, the suffix nar, or both together mean clan in yazirian?  I like when a racial word materializes out of our natural conversation.  Makes our creation of core four languages feel more realistic to me.
-iggy

jedion357's picture
jedion357
October 15, 2011 - 11:11am
iggy wrote:
Side Topic:  Knar-Wyvolenar, does this imply that the prefix knar-, the suffix nar, or both together mean clan in yazirian?  I like when a racial word materializes out of our natural conversation.  Makes our creation of core four languages feel more realistic to me.
I don't really know Iggy, I just needed a clan name that included wyvole in it and sounded right. Then as I wrote that something in my head suggested the comment on what it literally meant. I'd want to double check the threads where Yaz language has been discussed to see if a word for clan was proposed. Certainly either the prefix or the suffix could be either clan or hunter.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
October 15, 2011 - 11:15am
Perhaps create a document for the yazirian language. Check out "So your Carl the vrusk?" from last issue.

jedion357's picture
jedion357
October 15, 2011 - 11:22am
In fact now that I think about it, in the suffix nar means hunter and the prefix Knar means clan then I'd further say that the word Knar evolved from the ancient c'nar which meant hunter though the modern usage is simply nar for hunter. Perhaps the etymology of the word Knar is a group of hunters.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

iggy's picture
iggy
October 16, 2011 - 5:31am
I like the reasoning.  So the word c' could be like us or we in english but with the added meaning of pack.  So, c'nar would mean a pack of hunters, whereas Knar which is a sharper k sound means clan.  So if the word magk means brother then c'magk means a group/pack/band of brothers and Kmagk means a brotherhood.  Note: magk is just off the top of my head, there might be something better.
-iggy

jedion357's picture
jedion357
October 7, 2021 - 9:08am
iggy wrote:
I like the reasoning.  So the word c' could be like us or we in english but with the added meaning of pack.  So, c'nar would mean a pack of hunters, whereas Knar which is a sharper k sound means clan.  So if the word magk means brother then c'magk means a group/pack/band of brothers and Kmagk means a brotherhood.  Note: magk is just off the top of my head, there might be something better.

I kind of like this too. 


I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!